Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


A member registered Sep 15, 2018 · View creator page →

Creator of

Recent community posts

It does depend on the GM and how distant, hidden your quarry is or how difficult it will be to get to them. No matter what though you are supposed to make significant progress toward finding your quarry.

Yep! The move says "When you suffer or inflict harm as part of a fight (even if it’s absorbed with Armor), gain 1 Momentum."

Thanks for the question, the free version says what additional content is in the full version but I didn't think to put it on the description here until just now.

The free version has everything you need to play and have a great time. This includes the Introduction, Playing the Game, Creating a Character, Game Master, and References & Printouts chapters.

The full version also includes over 40 more pages. The Tables & Generators chapter has tables to roll for Friends, Locations, Enemies, Treasures, and Adventure outlines to tie them all together. It also has a series of tables for creating new and interesting magic item ideas. The Advanced Play chapter has sections on Optional Rules, PvP, Writing Drives, Analyzing and Writing Moves and Playbooks, and Playing Solo or in an Open Table. It also includes examples and writing guides for Adventure Starters - initial scenarios to jump into the action fast - and for Legends - mini-playbooks that expand a PC’s capabilities.

I hope that helps.

Hi, thanks for asking. The Full Version zip document should have the blank playbook in three different filetypes:

  • The PDF can be edited in Adobe Acrobat. I also tested it with and and both seemed to work great.
  • The docx file was intended to be edited in Microsoft Word, unfortunately OpenOffice wasn't able to open it properly.
  • The Indd file is for Adobe Indesign, and is the original raw file where the playbook was designed and layed out.

I hope that helps!