Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

prezrenz

3
Posts
2
Followers
34
Following
A member registered Jul 30, 2020 · View creator page →

Creator of

Recent community posts

First off, fun game, and the music is quite nice. The main map music is very atmospheric, and the boss music tense, though the latter doesn't loop. The art is also very pleasing to look at. I like the transform mechanic, and having to balance your fire's charge by going back and forth. The prison is very easy, feels more like an intro and tutorial, which is nice. But was not expecting the final boss to be that, I guess. Not saying it's bad, just unexpected. The boss itself is quite difficult, and a single mistake cost me my life, and I need to really focus to beat it, which I haven't yet. Very good overall.

I really like this game, really felt like a ww2 sniper, taking his time to put the target on sights, I love how you managed to fit it all into a postcard and keep it simple.

Although I feel it's a bit more luck based than I personally like, and I was thinking a roll and allocate mechanic for shot difficulty, shot position, and shot range might be better suited, at least for my taste. I was thinking about adding more disadvantages and advantages for each range, position, and difficulty. I'll try it out later and see what I come up with.

But yeah, good game, this one's actually worth printing!

really good artstyle, unique game mechanics, although i think the clues are a bit too vague and lacking, i practically had to guess, but i'd love to see the mechanics expanded upon, especially that deduction chart, love that. finally, i don't know if it was just me but it was super laggy for some reason.