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Jonas Pfeiffer

131
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1
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29
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A member registered Dec 28, 2017 · View creator page →

Creator of

Recent community posts

As it should be!

Woah its soo cool! Moving the rover, the first puzzle and the twist are all hitting really good. Love it! Great work, especially for a jam

Thx Fabi :D

Thanks for the feedback! We switched the tutorial messages to english in the newest version :)

thx :) will fix this in a future update

"Video game poetry" sound nice ^^ Yeah I really like to craft small experiences, thanks for the feedback :) Sadly I didn't had time to rate your game in time :/

I'm not sure about harder puzzle elements, but yes, I want to expand on it a little bit :)

I'm glad you liked it :) It's interesting that a lot of people pointed out the narrative, cause of lot of it was getting cut ^^

and getting lost in one self...

Thank you ^^ pacing is a hard one, so thats cool!

Yeah a lot of people in fact! I want to fix this in an future update.

Thx :) I also want to expand a little bit on the game now that the jam is over 

thank you, but yours, too! :D

this is beautiful, thank you! can I post this on twitter? can i link you?

Level design is something I have to put in more time too :D

Haha its my face :D and the pun is intended!

thx, comes on my list!

Thank you kindly :)

I thought about puzzles but in the end enjoyed to make something about atmosphear. :) Its something you may play in more calm environment than testing a lot of games, but I'd gladly expand a bit more on the puzzle-end of the spectrum ^^ thx for the feedback!

Yes you're right! To hide the small car keys this way was not the best choice. I want to get back to it in the future and flesh the environment out more. 

Also, the physical switches are something to think about... but thanks for the feedback! :)

Oh I definetly will! Want to add more interactivity and detailed environment :)

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Thats true ^^ threw two similar games away before settling on this... but will expand on it a little bit more in the future :)

Yeah, they are a little bit to hidden :D thx!

Thanks! You mean, more sound effects and music?

Thats right, players will always certainly only recognise the broad idea of a thing :)

I'm sorry for the inconvenience in that regard :/ in the updated version I want to concentrate on hiding objects just in the colors, and not beneath other objects to smoothen this aspect a bit.

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Thx ^^

Thank you :)

For my games, I also often time create sets, even if they are for 3D! Bethesda does this and it works great- you only just need to break out from it time to time!

Thanks!

thx!

But brave that you tried! Always hard to undermine expectations in this regard :)

oh I'm sorry :) I'll remove this

Looks great, here's mine! :)

One Last Time 
Explore your home as you leave - one color at a time!
https://itch.io/jam/gmtk-2019/rate/462951
 

Rated your game, here's mine! :)

One Last Time 
Explore your home as you leave - one color at a time!
https://itch.io/jam/gmtk-2019/rate/462951
 

Here's mine!

One Last Time 
Explore your home as you leave - one color at a time!
https://itch.io/jam/gmtk-2019/rate/462951
 

Here's mine!

One Last Time 
Explore your home as you leave - one color at a time!
https://itch.io/jam/gmtk-2019/rate/462951
 

Here's mine!

One Last Time 
Explore your home as you leave - one color at a time!
https://itch.io/jam/gmtk-2019/rate/462951
 

Here's mine!

One Last Time 

Explore your home as you leave - one color at a time!

https://itch.io/jam/gmtk-2019/rate/462951


Here's mine!

One Last Time 

Explore your home as you leave - one color at a time!

https://itch.io/jam/gmtk-2019/rate/462951