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plexagon

29
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8
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6
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A member registered Jun 05, 2020 · View creator page →

Creator of

Recent community posts

I can play it now! The enemies spawned now. It was pretty fun, the bonk sound effect when hitting the enemies was amazing. I managed to walk where the bosses spawned and died instantly, but that was my fault.

I was using the windows build, and the version on the jam page when you posted about it in discord, which I think was 1.01. Hope this helps!

Pretty simple once I understood how to grab the camera. One thing was that it was hard to recognize when you switched levels to a new place, so a transition would have been nice. Other than that, very fun and a very cute kat indeed!

Gonna agree with most people that the no collisions was annoying, and I also agree that a timer isn't necessary for a puzzle game, as I was unable to try all the levels.  As for the actual puzzle design, it was pretty straight forward, which is nice because I can't do puzzles. Nice work!

I don't know what happened, but pressing F is not letting me open the first chest, and nothing is spawning at all. Maybe something with the Chest UI?

Just too rich I guess. Very impressive!

Pretty fun, eventually got to the black hole by just leaving the window up. Once you can get the $500 rabbit, game progressed pretty fast.

Yeah, I forgot to change the speech volume. My bad.

Sorry, I'm not French. This was just the second thing that popped into my brain for some reason. Don't ask me why, I don't know.

I would say it was pretty cool, except there were some beige light emitters, but I thought they were solid and fell through them, so maybe make that more obvious? I suck at rhythm games, but it looks really nice with the lighting and everything, but since I suck, the background track did get really annoying after awhile. And one more thing, I didn't see a way to change window size. Just a personal thing for me, but I hate large windows lol. 


*Yes, this is my discord post. Still think the game is great!

That is a good idea, wish I had thought of that... I think there were six?

Yeah, I forgot to change the starting scene to the main menu before publishing. That was my bad, I was rushed trying to finish it in time.

Yeah, the audio got a bit weird for no reason. Part of it is HTML5 exporting, and some of it was my own lack of audio abilities.

I got kinda lost, and stumbled into the secret ending so....yay?

Well, it certainly was a game. My only complaint was that news would get stuck on the edge of the bomb tiles, and the black void would eat me. But everything else was awesome!

Really cool, I like how the ball loses momentum every time it jumps, and that allowed for multiple different solutions, which I prefer to one exact solution. Great work!

Bro, don't worry. I played the game, and it was pretty good. Just got to wait until jam ends to rate it.

https://itch.io/jam/paint-jam-2021/rate/1024142  Here is my strange thing.

Really cool game, the art and music is amazing, but I think the jump could be a bit floatier/last longer and the shooting plant could shoot less frequently to allow more room to jump through. Very impressive for two days, especially in paint!

Thank you, I appreciate the compliment about the video! If you want, I added a Windows download in case you really want to to play this. Sorry it didn't load, can I ask what browser you are using so I can look that up?

This was really great! Awesome job!

Pretty nice, art looks good!

I mean, there are cans.

It's playing a sound when you hit play, so maybe that is it? And yeah, I did make the cans slow, was kinda rushing through things.

Honestly, I don't know what this thing is either.

pogChamp

Yeah, that was my fault for not disabling them. I was planning on doing that but forgot about it until afterwards,

This game is really cool! Was the tank custom made or was that a sprite that I just completely missed?

That is exactly how the attacks were based and I get your point. The knight was supposed to re-attack but the collisions got messed up. For the fire dudes, they probably should have just died once they hit, that would have made way more sense.