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A member registered Aug 12, 2016 · View creator page →

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Hi guys,

Just letting you know that we released some new asset packs.

You can find us here here

Playniax can also be found on the Unity Asset Store


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I am working on a Game Framework for AGK2!

I have years of experience building engines and frameworks and I intent to post updates here frequently.

The name of the framework is Combustion

The first release will have at least

- a UI with button, text button, checkbox, image and scroll box.
- Tile engine ( orthogonal ). Tilemaps created with Tiled can be converted and loaded.
- Horizontal and Vertical split screen display.
- Pre render functions to create buttons and images from tilemaps.
- 9 patch draw function.
- And a bunch of other helpful functions.
- Assets library.
- Examples and templates.

Here is some early logo work


We also produce games and assets and you can get or buy them here


Tony Smits

You could cover our game Revengestar. It's out for Android and Desktop. iOS is coming soon! Mobile versions are free, desktop version not but I can provide it for you if you want.

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A list of usefull links to get you started

Want to be impressed right away? Run your first Monkey2/Pyro2 program NOW!

I just added a FREE Android version and I am waiting for Google Play approval!

I just added the OSX version!

Hi guys!

Here is a new game from us called Revengestar

I hope you like it!

This is the Windows version but Mac, iOS and Android are coming soon!

After a heavy battle you and some of your crew got captured by the evil aliens. With the help of an alien defector you and your crew managed to escape and steel some enemy spaceships. Now you find yourself back in the fight with superior weapons but still heavily outnumbered. The odds are against you but getting captured alive is not an option this time!


What do you mean exactly with ' Where it doesn't look at another external file to load the assets'?

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We are pleased to announce the release of 2 asset packs by the names CrashTest Art and Space Shooter. The CrashTest Art is our attempt to create a set of generic game assets that can be used for your game. It may be useful to you or become useful to you in the near future when more items are added.

The Space Shooter Art can be considered complete for creating a horizontal space shooter. The Space Shooter Art was used for our Galaxy Protector game in 2011.

You will find the license agreement at the bottom of the product pages.