Recent community posts
I am working on a Game Framework for AGK2!
I have years of experience building engines and frameworks and I intent to post updates here frequently.
The name of the framework is Combustion
The first release will have at least
- a UI with button, text button, checkbox, image and scroll box.
- Tile engine ( orthogonal ). Tilemaps created with Tiled can be converted and loaded.
- Horizontal and Vertical split screen display.
- Pre render functions to create buttons and images from tilemaps.
- 9 patch draw function.
- And a bunch of other helpful functions.
- Assets library.
- Examples and templates.
Here is some early logo work
We also produce games and assets and you can get or buy them here
Here is a new game from us called Revengestar
I hope you like it!
This is the Windows version but Mac, iOS and Android are coming soon!
After a heavy battle you and some of your crew got captured by the evil aliens. With the help of an alien defector you and your crew managed to escape and steel some enemy spaceships. Now you find yourself back in the fight with superior weapons but still heavily outnumbered. The odds are against you but getting captured alive is not an option this time!
We are pleased to announce the release of 2 asset packs by the names CrashTest Art and Space Shooter. The CrashTest Art is our attempt to create a set of generic game assets that can be used for your game. It may be useful to you or become useful to you in the near future when more items are added.
The Space Shooter Art can be considered complete for creating a horizontal space shooter. The Space Shooter Art was used for our Galaxy Protector game in 2011.
You will find the license agreement at the bottom of the product pages.