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A member registered Feb 22, 2021 · View creator page →

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Hello!

I would sincerely appreciate feedback on the first playable release of a survival sci-theme game I've been working on. It's called Terafall, and it's about exploring a new planet to gather natural resources to ultimately save your own dying home planet. The playable build so far lets you create a character with some light customization elements and six playable races, and explore a huge procedurally generated world with different biomes, flora and fauna, enemies, dungeons/caverns, etc.

If you're interested in giving the game a try and want to provide feedback, it would be appreciated if you could answering some of the below questions. Also, as this is the first playable build, it will be no doubt ridden with bugs, so if you're willing to give the game a try, please do let us know of any bugs you come across, also.

ITCH.io Page: https://playeroneentertainment.itch.io/terafallgame

Feedback questions: 

How long did you play the game for?

What did you enjoy most about the game?

What did you least enjoy about the game?

What did you think of the graphics, and how could they be improved?

Did you enter any dungeons (caves, mines, ruins, etc), explore, etc?

Did you come across any bugs?

Of course, feel free to suggest any other feedback, and you don't have to answer all or any of the questions if you don't want to - any feedback whatsoever is sincerely appreciated! Thanks for your time reading and if you do decide to give Terafall a try, I hope you enjoy it!



Hello!

We have been working on a survival-sandbox sci-fi themed game called Terafall for just over a year. We've finally managed to get the game to a first playable alpha stage, the first ever playable version of Terafall, and it is here on itch.io!

This current build is version 0.0.1v, and therefore expect bugs. Some of the core mechanics and features are currently implemented, however future updates will include additional content, bug fixes, and features.

Currently, this build serves almost as a tech demo. You can start a new game, select one game mode, create a character with some light customization, and will spawn in the open sandbox world. The world is huge and procedurally generated and thus nearly infinite at this stage, however it will be capped later. There are different biomes, enemies, NPCs, dungeons, etc, to explore.

This build is for those who want to try out the core concept of the game and see what it will be about. Since this is the first playable version, there will be drastic changes and updates made before the full version 1.0 is released. Please report all bugs, glitches and feature requests to us to help make this game the best it can be!



Current Features:

Massive procedurally generated world (literally infinite at this time as it is procedurally generated endlessly)

Six playable races with their own abilities and some light character customization

Seven different biomes with their own flora and fauna

A crafting system that allows you to craft items from gathered materials

building system that allows you to build bases, structures such as ore drills, wind turbines, solar panels, etc using gathered materials

perk system, use gained experience points to unlock and improve perks 

endless procedurally generated dungeons such as caves, mines, and ruins containing loot and other stuff...

Collect resources by mining, woodcutting, and looting enemies or containers

durability system - weapons and armor have durability and need to be repaired

dynamic weather - different weather types for each biome, and hazardous freak weathers like flare storms, magnetic storms, acid rain, etc

huge bosses - each biome has a rare chance to spawn a huge and powerful boss (although they will be likely far too strong than you will make it to in the alpha and they don't have good loot yet so not worth killing)

randomized NPCs around the world that you can interact with and may share useful information, give you something, trade with you, or attack you

two current factions the MIC who have flying cargo ships and general vendors. Current consequences of attacking these groups can lead to them attacking you on sight or sending bounty hunters after you

day/night cycle with different creatures coming out at different times


Let us know what you think!

ITCH.io Game page: https://playeroneentertainment.itch.io/terafallgame


(1 edit)

Hello everyone,

The first ever playable build of Terafall, ALPHA v.0.0.1, is now out and downloadable! Feel free to try it out and report any bugs and feature requests to us!

Terafall is an open-world, first-person adventure-action RPG all about exploring new worlds to save your own dying planet from extinction, with a strong focus on non-linearity and character progression. The current version is an alpha build, and while it will definitely contain some bugs, most of our core features are implemented and there is still a lot to do in-game. The world is procedurally generated and huge, literally infinite at this time as it will endlessly keep generating, creating new procedural dungeons, points of interest, etc. 

You can create your own character from an option of six different races, and there is some light character customization of appearance. You will then spawn in the world and are free to go about as you wish. There is a tutorial mission to show you the ropes.

We hope you give the alpha build a try, and let us know of any bugs and feature requests, etc!

Cheers!

ITCH.io Link: https://playeroneentertainment.itch.io/terafallgame