Everyone the Wasteland Jam is over!!! Thanks everyone for your partecipation and your amazing games! Now is time to vote! Please try to vote EVERY game :)
If you missed the submission frame time, you can send me a DM and I will generate a late submission link ❤️
Plasmator Games
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It's quite strange or meant I misunderstood your question. This is how you edit the style of your exported game: export your game, unzip it, open the style.css, and then modify it. You can use the CSS templates for reference. Or if you can, share some screenshots so I can better understand what is the issue :)
Hello! I'm a composer/sound engineer since more than 15 years, and now I'm making audio tools. What I'm wondering, how much people here create audio tools? That can be tiny stuff up to DAW plugins, since what I see are some big brands that upload their plugins here and sometimes some small dev studios that share audio tools. Are audio tools devs a thing in itch.io?
Also, I'm running my second music composition jam, and I would like to know if people here would be actually interested in a "audio tool Dev jam"
The theme has been decided: The Sea!
Let your imagination run wild with this theme—whether you picture calm shores, storm-torn waters, or perhaps the “waves” of the sea are actually sine waves. Or maybe you want to dive deep into the abyssal depths?
The theme is completely open to interpretation. Follow it in whatever way inspires you most.
Guidelines for submitting your track:
There is no strict time limit, but aim for 2–4 minutes if possible.
When you post your submission, please include a screenshot of your DAW project or a brief explanation of how you created the track (tools used, techniques, etc.).
Good luck teo everyone!
You can now vote for the theme on our discord, here: https://discord.com/channels/1340677127699304550/1340971593651720213
🌵 WASTELAND GAME JAM – THEME CLARIFICATION 🌵
“Wasteland” is the title of the jam — but the theme is intentionally broad and flexible.
You can create anything inspired by post-apocalyptic or ruined worlds. Classic references like STALKER, Metro, Fallout, Misery, Mad Max, Waterworld are all great starting points…
…but you can also go way outside the box! Think War of the Worlds, Armageddon, alien invasions, cosmic disasters, ruined civilizations, dry wastelands, frozen wastelands — anything that fits your vision of a world in collapse.
Let your creativity roam free. If it captures post-apocalyptic vibes, ruined worlds, desolation, decay, or a world on the edge, it absolutely fits the jam. 😉

https://plasmator-games.itch.io/shadowscape-generator
ShadowScape Generator is a standalone tool for creating evolving drones, atmospheric layers, ambient textures, and experimental soundscapes. It blends classic synthesis (oscillators, noise, filtering, reverb) with a flexible Granular Engine capable of transforming any audio file into slowly shifting, organic textures.
The tool is now on early acces, with a discount of 50%!
Also, you can win it for free, since is a prize for the Music Composer Jam #2: https://itch.io/jam/music-composer-jam-2

Hey everyone!
I’ve just pubblished a brand-new Ambient Drone & Granular Tool — a standalone app that lets you build evolving drones, soundscapes, and atmospheric textures using oscillators, noise layers, granular synthesis, and real stereo WAV export.
https://plasmator-games.itch.io/shadowscape-generator
You can even load your own audio files into the granular engine and turn them into deep, cinematic textures 🔥
To celebrate the release, I’ve decided to make it a prize for the top 3 winners of the JAM! 🎵
If you're joining the jam, this tool might become part of your sound-design arsenal soon 👀
Hope you’ll enjoy it — and feel free to send feedback or ideas for new features! 💜
Hi! I really think like you, that music can shape the atmosphere of a game, and without it would be absolutely different and empty in some way.
If you like this jam, I'm pretty sure you will love another jam we've scheduled for January: Composers'n'Devs jam, a collaborative-based game jam between music composers and game Devs, here is the link: https://itch.io/jam/composers-n-devs-jam-first-edition
Update to 1.0.6
Resolved an issue where the JSON editor would incorrectly display a syntax error every time the user typed inside the JSON.
Fixed a bug that prevented command results from being shown. Commands were being processed correctly, but no visible output was displayed to the user.
Your old project will be compatible with these new version
https://plasmator-games.itch.io/terminal-micro-engine/devlog/1130490/update-v106
I'm really sorry to hear that... By pressing "help", it will show the avaiable commands, running those command in the terminal will run some hacking mini-games. If the minigames are succesful, you will increase the global alert\suspicious, if are not succesfull instead, will increase the change that any corporation will find you.
The art and music of the game are absolutely amazing! While I don't really understand what the hell should I do. The main menu is pretty cool, but a "controls" section would be good to have, since I discovered by myself all the commands. What is the point of the game? Hope you will keep updating it :)
Also, I found a little bug, if I come back to the main menu, it show only a green screen instead of teh actual main menu
Hi Trincey, thanks for sharing this. This is quite weird and I didn't encounter this bug yet, this kind of notification should pop-up only when you try to apply the code to the project or you ask to validate it.
You can try to use the exe instead of the index.html, and if the problem persist, use an older version of the tool (v1.0.1).
Please if you do so, let me know if the problem persist, meanwhile I will investigate on this issue! I'm off for the weekend, so I will likely to fix it at the beginning of the next week :)
Hi Flavio! You can ask if someone want to make a team with you also on our discord: https://discord.gg/wqyGycm5q






















