
A 10-day collaboration jam designed to connect game developers with composers, musicians & sound designers.
On itch.io there are often far more audio creators than devs. This jam exists to bring those worlds together and let sound become a core part of the game, not just an afterthought.
10 days total – long enough for meaningful collaboration, short enough to stay focused.
Theme: TBA
The theme will be revealed at the start of the jam.
It will be broad, inspiring and flexible, so both gameplay and audio can shine.
This jam is about audio-driven collaboration. We want games where:
Join the community and look for teammates here:
👉 https://discord.gg/Xr5ztgJD9
AI is NOT allowed for:
This jam celebrates human collaboration between devs and audio creators.
There are no prizes for this first edition.
If you would like to sponsor future editions (sample packs, plugins, audio tools, etc.),
please contact:
📧 plasmatorgames@gmail.com
Games will be rated on:
Do I need a composer in my team?
Yes. Every submission must involve at least one audio creator.
Can I have more than one musician?
Absolutely. Teams with separate roles (OST, SFX, ambience, mixing) are encouraged.
Can I join as a solo composer?
Yes, but you need a dev partner to turn your audio into a game.
Can I reuse previous tracks?
No. All audio must be created during the 10-day jam.
Can I reuse code or visual assets?
Yes, as long as you own them or they are properly licensed.
Is AI allowed?
No. AI-generated content of any kind is not permitted.
Where can I find teammates?
On the official Discord server:
👉 https://discord.gg/6ZdFfTATX
Ready to team up, plug in your headphones, and ship something loud?
Composers + Devs = New games on the grid.