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A member registered Dec 30, 2014 · View creator page →

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It's a smaller version of the game, I think?

Just email me and I'll send an Itch key -

Just added some more today

Thanks for the heads up!

yes!  it should be available in the next few months


Not at the moment - not sure if that's planned for the future either...  maybe one day?

We're not including them by default, but if you want one, send me an email :)

That mod is rank 36, so maybe try 38 or 39?

See if this helps (you'll need to try to remember what level your account was though):

email me which keys you want -


It was updated last week and is about to get the most recent 0.30.8 version in a few hours.

Yes, the coolmath version is basically a limited-content demo.

Do you mean Itch doesn't recognize your previous purchase?  If so, email me:

Email me and I'll send a Steam Key... that version might work:

Thanks :)

Try dragging the included pizza city SWF file directly into the flash player included in the "utilities" zip and see if it runs any faster that way?

Can you email me with your machine spaces?

Awesome, thanks!

Oh!  Which zips are overwriting each other?

Hello All,

Today we launched a huge collection of everything we've ever done - 14 years of games, soundtracks, prototypes, alphas, concept art, gifs, design sketches, etc.  This includes but is not limited to Dino Run DX, Cheap Golf, Potatoman Seeks The Troof, Glorkian Warrior, Gamma Bros and a lot more... is the only place that will handle a collection like this (1800 files in various zips), and we're stoked to even be able to do something like this.  I hope some of the devs here can appreciate getting a glimpse into our dozens of incomplete projects! :)

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Not yet, but it's a planned feature (The Bestiary)

yes!  we recently migrated engines and this is finally supported now.  

Awesome! Thanks for posting this.

Hello all!

We just launched the full version of our game CHEAP GOLF yesterday:

It's a bizarre golf game hosted by an AI bot named SUSAN, who is very hungry for your FEELTHINKS.  

Gameplay and graphics are Commodore / Atari styled, with some authentic 2600 / SID audio, remixed a bit with modern means.

There are 3 episodes now, with about 140 levels and 100+ simple cutscenes.  More on the way!

There's even a level editor, but it's hidden in the game.  SUSAN will reveal it if you ask nicely.

Thanks for reading!

-Miles @ Pixeljam

Hello all,

Welcome to the devlog for NOVA DRIFT.  But first, a link to the coming soon page and a trailer...

As the page says: 

"Nova Drift distills the mechanical depth of an action RPG into classic arcade space combat. Your ship rapidly evolves as you defeat enemies, allowing you to shape its abilities and weaponry to your desires in a matter of minutes. Unlike many action-RPGs which can absorb hundreds of hours of time, Nova Drift allows you to take a ship build from inception to execution in a single game session. "

The game has been in development for over 4 years now by one-man dev team Jeffrey Nielson, aka Chimeric.  These posts are by Pixeljam, the publisher, but we're also making the soundtrack for the game, so we are also on the dev team, right?

Anyway, we'd love to hear your thoughts on it so far.  The game *looks* done but it still needs final sound effects, some new bosses, a little more balancing on the weapons & gear side, and of course general polish is just never ending...

If you want to join the Discord community for this game, go here:

We hope you enjoy checking it out, and we'll be posting more here soon as new updates are made.

-Miles @ Pixeljam

Yes, you can. We had to update the Windows version only to fix a windows-only bug... :)

Can you email us at  We have a new version that we'd like you to test.

I don't think its dependent on Steam, but if you look at the config.xml file you should see Steam='false'.  If it's not false, change it to false...

Cool, thanks.  We did try to make the new episode less frustrating.  The game is meant to be more entertaining than challenging anyway.

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Tell us about your experience testing out any new betas here.

Cool, thanks for the answer - can you email me at  We might be able to help with Mac / Steam versions.

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Just picked this up on recommendation by the VGLookClub.    Are there any plans for a Mac version?  Also do you plan onputting this on Steam?  Might do well there if it finds the right audience.

Hello Golfers,

A couple of important things to note:

1) Cheap Golf is now also available on Steam Early Access

Please consider RT'ing our announcement here:

If you own the game on, you will have a key waiting for you on your download page.

2) Updates coming very soon! Immediate ones will be:

 A) Level balancing (difficulty, etc)

 B) Badges and scoring on the level select screen

C) Shader adjustments and options for low-spec computers

Tweaks in the coming weeks:

A) Editor improvements for level creation efficiency

B) Extra Visual FX for special objects

C) Ways to share levels easier.

Thanks for Playing, and don't forget to follow SUSAN. on Twitter:

Take care,

-Miles @ Pixeljam

Thanks!  We added steam keys to yesterday, so you should have one now - I think you go to your download page and then scroll down a bit and see "Get Steam Key" - let me know if it doesn't work.

Can you email me at and explain a bit more about the issue?  Thanks :)

Noted, thanks!

we just need to optimize that shader apparently.  Next week!

cool, good to know