Interesting... is it not running for you properly? What are your specs?
Pixeljam
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Recent community posts
See if this helps (you'll need to try to remember what level your account was though):
https://steamcommunity.com/app/858210/discussions/0/1643170269581006698/
Hello All,
Today we launched a huge collection of everything we've ever done - 14 years of games, soundtracks, prototypes, alphas, concept art, gifs, design sketches, etc. This includes but is not limited to Dino Run DX, Cheap Golf, Potatoman Seeks The Troof, Glorkian Warrior, Gamma Bros and a lot more...
http://pixeljam.itch.io/pixeljam-complete
Itch.io is the only place that will handle a collection like this (1800 files in various zips), and we're stoked to even be able to do something like this. I hope some of the devs here can appreciate getting a glimpse into our dozens of incomplete projects! :)
Hello all!
We just launched the full version of our game CHEAP GOLF yesterday:
https://pixeljam.itch.io/cheap-golf
It's a bizarre golf game hosted by an AI bot named SUSAN, who is very hungry for your FEELTHINKS.
Gameplay and graphics are Commodore / Atari styled, with some authentic 2600 / SID audio, remixed a bit with modern means.
There are 3 episodes now, with about 140 levels and 100+ simple cutscenes. More on the way!
There's even a level editor, but it's hidden in the game. SUSAN will reveal it if you ask nicely.
Thanks for reading!
-Miles @ Pixeljam
Hello all,
Welcome to the devlog for NOVA DRIFT. But first, a link to the coming soon page and a trailer...
https://pixeljam.itch.io/nova-drift
As the page says:
"Nova Drift distills the mechanical depth of an action RPG into classic arcade space combat. Your ship rapidly evolves as you defeat enemies, allowing you to shape its abilities and weaponry to your desires in a matter of minutes. Unlike many action-RPGs which can absorb hundreds of hours of time, Nova Drift allows you to take a ship build from inception to execution in a single game session. "
The game has been in development for over 4 years now by one-man dev team Jeffrey Nielson, aka Chimeric. These posts are by Pixeljam, the publisher, but we're also making the soundtrack for the game, so we are also on the dev team, right?
Anyway, we'd love to hear your thoughts on it so far. The game *looks* done but it still needs final sound effects, some new bosses, a little more balancing on the weapons & gear side, and of course general polish is just never ending...
If you want to join the Discord community for this game, go here: https://discord.gg/Zp2MkPJ
We hope you enjoy checking it out, and we'll be posting more here soon as new updates are made.
-Miles @ Pixeljam
Hello Golfers,
A couple of important things to note:
1) Cheap Golf is now also available on Steam Early Access: http://store.steampowered.com/app/616520/Cheap_Golf/
Please consider RT'ing our announcement here: https://twitter.com/Cheap__Golf/status/913165843550400512
If you own the game on Itch.io, you will have a key waiting for you on your download page.
2) Updates coming very soon! Immediate ones will be:
A) Level balancing (difficulty, etc)
B) Badges and scoring on the level select screen
C) Shader adjustments and options for low-spec computers
Tweaks in the coming weeks:
A) Editor improvements for level creation efficiency
B) Extra Visual FX for special objects
C) Ways to share levels easier.
Thanks for Playing, and don't forget to follow SUSAN. on Twitter: https://twitter.com/Cheap__Golf
Take care,
-Miles @ Pixeljam