Thank you very much.
Pivot:)DTIMAL
Creator of
Recent community posts
I think, the most pointed out problem and only problem was the legibility and I knew this would happen and I hated it. I had so much to add and so little page space and some wording could be fixed. It felt half baked in its current state in my opinion and so I will continue to expand upon this adventure after the game jam. Thank you for reviewing Super Ballsy Gauntlet!
Thank you for reviewing, I designed this to be Table-Savvy and not Table-Ready to really have GMs have good amount of input and interaction of creativity, versatility, and, improvisation well having a good foundation than running a linear module with every single decision and themes laid out which may alienate certain GMs. I have planned to expand after the game jam.
Yeah the small text formatting wasn't for the '80s aesthetic but it was because of space limitations. I just wish I had more space to fit more of what I wanted to do which would be even more than 8 pages. The placing of the text is also by product of space limitation, trying to squish all into only 8 page was extremely hard due to my ambitious and loaded vision but thank you overall for reviewing my game.
Thank you so much, Mecha-Man Maverick is a reference to my own name and I wanted to put an Easter egg to that but also make a gun mini-boss to reference Rush'n Attack. I have so much I wanted to do that I over did what I wanted to do. I have a Google doc that is like 25 pages long just with brainstorming features and ideas. I just chose the most simplest out of them, thank you for reviewing. I will try to streamline it after the jam or even expand upon it.
