The main issue is that right now, there is no mechanic in place for the game to identify that a player is near the top of a ladder and that it's interactive. Whether Earl jumps down or climbs down is trivial as far as the code is concerned, it just a matter of what animation plays. My main concern was whether I wanted to go ahead and code a completely absent mechanic for going down ladders when it isn't at all necessary. In the end, I've decided to bite the bullet and stop being lazy about it. The player can now easily climb down ladders if they wish! :)
Pinheadgames
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I'm super excited to announce the new game I've been working on, Earl the Tomb Robber! This game is my most personal (and vulnerable) work yet. It's narrative deals with poor self-image issues and tries to find a way to deal with them... but, like, in a fun way.
https://pinheadgames.itch.io/earl-the-tomb-robber

Earl the Tomb Robber is a story-driven adventure set on a mysterious "Island of the Dead", full of rewarding exploration, challenging puzzles and cozy combat.
I wanted this game to be as much about exploring exotic locations and mysterious tombs as it is about exploring your own personality and discovering how to identify your true authentic self. As Earl learns to face his own insecurities, the player is challenged to do the same.
"Earl the Tomb Robber is what happens when a former professional game dev loses everything and goes rogue, solo developing a game conceived as “God of War meets Uncharted and has an Indie Pixar styled baby” (But on a much smaller budget!) For 15 years I was a professional Designer/Writer/Creative Director at Telltale Games, but my health took a turn for the worse and left me disabled and depressed. Things continued to go downhill from there. The truth of the matter is that I'm just some guy who is going through some shit in his life right now... just like everyone else. But I am fortunate enough to have the experience and ability to create video games, and I'm hoping that by addressing some of these issues in the game, I can get to understand myself better and maybe gain some insight into dealing with my issues in a healthy way. And if I'm SUPER lucky, maybe this dumb little game will help other people find their way too.”
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Happy Halloween everyone!
To celebrate the spooky season, I'm giving away copies of my latest thriller game for FREE! No strings attached, but you only have one day to claim this deal, so hurry!
https://pinheadgames.itch.io/forever-space-first-person-edition
FOREVER SPACE - A 1st-Person Sci-Fi thriller that's perfect for Spooky Season!
Explore an isolated space station to uncover a dark secret behind the station's true purpose.
Search for clues in a 1st person perspective. Question your crewmates. Research your loss of memory. Discover what happened to the missing Overseers.
This experimental interactive short story will keep you guessing until the very end!
https://pinheadgames.itch.io/forever-space-first-person-edition
"Already from an early point, the story unfurls itself into your character asking questions about the space station and events taking place in it, allowing your mind to start wandering and guessing on upcoming events. This in combination with the narrative that's well-crafted, intriguing and easy to jump into, makes it an enjoyable experience."
~GameScoper~
Tony Fortunato and the Emperors of Swing !
And don't forget to back the shiny new REMASTERED version of the game, now fundraising on Kickstarter!
https://www.kickstarter.com/projects/pinheadgames/nick-bounty-the-goat-in-the-gr...
Hey Matt!
Thanks for the kind words. Telltale was an awesome experience and I wish the company had survived because we were just on the edge of moving into new exploratory game ideas, but alas, it never happened. I'm grateful that I am still able to pursue my own ideas for games and stories thanks to the indie scene and support from people like you. Thanks for the link to your page. I'm eager to check out some of your assets and games. Looks like a lot of cool stuff!!
Hey everyone!
Pinhead Games is looking for someone to help develop and create the User Interface for our upcoming comedic Noir detective game. This includes creating the look for the Menus, icons, buttons, pop-up windows, etc as well as In-Game computer screens (Crime lab computer) used by the player.
For more info on the game itself, look at out Kickstarter page HERE: https://www.kickstarter.com/projects/pinheadgames/nick-bounty-and-the-dame-with-...

If you haven't seen the announcement yet, Yes, we are working on a brand new Nick Bounty game!
See www.pinheadgames.com for more info!
Thanks so much! We're working on a new game now, but it might be a while before it releases. In the meantime, you can check out our past games: https://pinheadgames.itch.io
You can find a full walkthrough here:
https://gameplay.tips/guides/2169-the-adventures-of-nick-and-willikins.html
Hi there!
We recently release a story based space mystery. Its not exactly horror, but it's very atmospheric. And it's pretty short. You can play in a brower or download from here: https://pinheadgames.itch.io/forever-space
And if you are interested in a change of tone, we also have this cartoon humorous Point & Click adventure: The adventures of Nick & Willikins! https://pinheadgames.itch.io/nickwillikins
We LOVE LOVE LOVE let's players!