Glad you liked the game !
Pim109
Creator of
Recent community posts
Fun to play ! Simple and direct I like it. I didn't know at first we could keep RMB down to make the trailer longer and kept blowing myself up lol
Also I'm not sure if it's intended or not, but at some point a yellow and white floor (under a train) flashed red and blue.
I loved the visuals, the 3D models are cute. The shooting and movement felt good to use ! Very solid game every where, good job !
Fun and simple. Was hard to play since I'm not used to playing arrows and it doesn't accept ZQSD movement.
It doesn't translate very well into full screen so I think you should look into that (though I don't know if it's an issue on my side).
I don't really see the theme in the game itself but it's supposed to be ricocheting bullets and I'm not good enough at shooters to get another weapon.
The art is very good, the music fits the theme and the sounds effects are nice. I like that the crosshair retracts when you point towards an enemy and shows whether or not you'll hit it, it's very useful !
I don't know where to go after getting Nimi. This could need some indicators and hints on where to go...
The game looks cool, the music is nice (although a bit loud but that's fine). In the shop where you find Nimi, the couch zone is a bit annoying so when we walk in there it always triggers the couch dialogue which gets annoying really fast.
Pretty game, just got a bit lost in there. Good job and congrats on making your game !
You should put somewhere that the tomato has to be given to the dragoon, it took me a while to figure that.
The metal boxes are very fun to shoot. It's fun to shoot them they get so fast and they fly off the screen lol. The ropes hitbox are a bit annoying to hit, and the one holding D.A.D. on the final level is very hard to see. Other than that, very fun !
You should put a little bit of a tuto, that'd help understand the different thing (like the dehydration level and how to get drinks). Since the object you can shoot on don't have collisions (you can walk through them), you can't know you can shoot on them. Maybe add a little explanation of it. Because else you can only figure out an important part of the game before dying to it, unaware it even exists.
It also very easily reaches a point where you're overwhelmed by hordes of zombies where you can just try to run around while trying to kill them, only to die to dehydration. If you focus on an object to get a drink, you get killed by the horde of zombie and if you focus on the zombie you die of dehydration. It needs a little balancing.
Also slight issue, your game only works for WASD, not ZQSD. It's not unplayable but it's a bit more complicated.
The designs are cool and I love all the sprites walking around and the zombies design are awesome. Except for the whole ZQSD/WASD thing, it's very easy to control and the speed of the characters is nice too. Good job and congrats on the game!
The game is fun, I like it a lot !
But I can't beat level 2 or 3 (the one where you're trapped in a box, use the Egg to shoot the redirection ball that explodes the dynamites around). It's probably more of an issue for me since I'm not really good at puzzle games, but maybe some hints after you pass some time on the level would be nice !
The controls are a bit hard to understand but overall it's okay.
