Oh cool. That's all I need really. What did you find glitchy about it?
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Just what the title says.
I was wondering if somebody with a mac could "playtest" my Unity game before I publish it? In particular, I would like to know if it even opens on OSX, since I do not have easy access to a mac.
Once I grabbed writing tools it became a very interesting puzzle. A great lesson on minimal information! While so many 2D games provide as many game statistics via UI as possible, the refreshing anti-omniscience of a game with one sensory dimension proves to be equally immersive.
I definitely don't have enough time to get all of the stones at the mines. Maybe this is because of lag? I see videos where people gather all of the stones without backtracking to the entrance even once.