Does these work with godot or is the flipbooks availiable to build them in godot myself? or do i have to download unreal or unity to use these? Can I build them in effekseer?
Phoenixsylvan@gmail.com
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I genuinely think this was the most ambitious game from the jam. You completed a full game from start to finish with side quests and collectables and everything felt right. Nothing felt rushed and the pacing was really good. I loved Boberts personality! You are fantastic at making characters. Such an awesome game. I always look forward to your games Dora! Thank you for making this ^^
I'm going to add to my review later as I'm still playing it since yesterday, but this is 100% my favorite game of the entire Jam. I also loved seeing the shop and character from your last game as an easter egg.
The atmosphere and setting was incredible. You had a great use of sound and effects used and music that fit in all the right places..
But god are you an amazing writer and good at immersion. You also make a good use of funny serious and dramatic/scary and eerie elements in one. Also if anyone hurts Ratsby I am coming after them I stg.
You're characters are fun and interesting and it really sets you into the story and what's going on around you. The type of story and the garbage collecting and the incinerator was unique and creative. It feels like you perfectly thought of each voting aspect and area and contributed evenly. The pacing is good. The mechanics feel nice.
I love the battlers, and the fact you were able to make a game this good at this length is really freaking incredible. I'm seriously impressed. It would be my pick to win, personally. There were a lot of games I loved in this Jam but this one captured me the most. I can't wait to keep playing, it's SO sooo good.
If I'm being totally honest this is one of my favorites. In my opinion it fit horror the most and really hit the mark. I felt scared and unsettled before the 'scary' and disturbing stuff started happening. You are a freaking champion at setting the vibe.
I DID hate writing the stuff down though--I have an absolute crap memory though, I did NOT mark anything off for that. I don't think there is really a category that even struggled here? Really fantastic game. And Scary!!!
This was amazing dude. You're games are way too freaking good. Everything from the horror vibe, the atmosphere, the experience. Fear, unsettled, worried. The gameplay experience felt nice. Good use of sounds, effects. I hate puzzles but I'm not marking anything off for that--that's a me problem and I know it xD
I thought the sound design and atmosphere and creativity was fantastic. But I did not understand it at all. I've never been good with surrealism and I see a very artistic and insanely creative prospect that almost gives me a modern art vibe? But I feel like because of that the horror itself was lost somehow? I felt like I was a bit more confused at "what's going on" then scared or curious, despite trying intently to hype up and be curious, to be a little like "huh?" at the end. But the build itself and the visuals/vibe/ and sound design were well used. It was VERY unique and I appreciate that. I think some writing even if it was more of a story or hints at something deeper to keep us attached, or more intrigued. We aren't attached to a person or story we are afraid of losing or anyone being hurt, so it makes it hard to be scared or unsettled when you are constantly puzzled xD SUPER artsty though and I love that.
I really loved the atmosphere of the maps, tbh, I'm very surprised that isn't a category. Even for those using default RM you can still make cool layouts and things, I feel like people are so scared that artists are gonna win for being good artists that they don't even want to have a visuals/ rating. But there should be one! Because visuals is HUGE for horror. Maybe "Atmosphere" Might be a good rating category? Anyways, I do wish there was more writing and story because with horror it's nice to know what's going on. Some first person games can get away with scary happenings without much writing, but I think this really could've made use of it!
If you're debating on getting this fuckiung get it for real. I've been on the edge of my seat waiting for trinkets new vn because their last one was a bomb. I like this one even more.
Compelling characters, story, the perfect about of intriguing, eerie, terrifying and suspense, the effects, art, and text is all used the perfect amount and the presentation of everything fits so professionally together and is just right.
My attention span sucks I have bad adhd but this one keeps my attention the whole time. I'm full completioning this when its out fr. Also the dev must be a workaholic bc the amount of art just in the demo alone is INSANE. I find a lot of vns lazy with just chunks of texts no choices and lack of art or just staring at busts only. The fact we get cgs in a demo is crazy, because AAA studios would never, which is funny bc they have the insane profit to do so. Support this game, play it, enjoy it, rate it, and tell ya friends. Gonna be making some more fanart soon.
You know I care bc I had to mf type this twice because my dumbass cat hit the keyboard and closed my tab!
Absolutely amazing horror vn. Compelling story, characters, exciting and mysterious, always wanting more and wondering what's going to happen next, I am seriously anticipating the release. Everything is used well and in the right amount and right way. The music, sound and text effects, the presentation, the portraits and cgs, and so so so much art. A lot of vns are lazy and lack art content, or there stories are lacking. Here we have good art, good writing, and interesting characters and a fresh story. If you're into horror do it up homie.