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Phil Nelson

A member registered 2 years ago · View creator page →


Recent community posts

the Rassler release schedule at this point is: Don't let more than 2 weeks go by without a feature release or an ehancement.

Thank you!

Losing matches is hard-coded because I was too lazy to finish the subsystem which determines that. I guess it's also subtle political commentary? It's slated for the next release or maybe the one after that. Skill is actually more like "how good of a pro wrestler are you," instead of "how likely are you to win." Rivalries and titles are on the roadmap (which I should post soon).

It's funny you should mention going on the road, previous versions of Rassler were explicitly doing this (each match was in a different town) but it didn't feel like it meant anything in the state it was in, so I ditched it until I had time to make it meaningful. Heading down the road is definitely central to the pro wrestler experience I want to provide.

Gear change is a great idea. That might go in the next release, it'll help with the "endgame" a lot.

Thanks for the thoughtful feedback.

This thread is for player requests. What do you want to see in the next versions of Rassler? Want a specific rassler to be made into a magnet? Got any suggestions for rewards? Lay it on me.

Give that 64-bit build a try, just uploaded.

Weird, the binary I built was supposed to work for both. I'll get a 64-bit version out today. Thanks!

That's odd! Can you do me a favor, and check if https://love2d.org will run on your PC without the error message?

Are you getting an error?

Made some tweaks to the system with the newest update, should provide for more... compelling choices for now, until the random events system is implemented.

Yeah. The in-between-match time is poorly thought out, overall. It's still playable, but there's not as much strategy to it (or randomness, either) as I'd like.

I just pushed a fresh build, which resolves that issue.

I just pushed a fresh build, should be all fixed.

Oh! That's an easy fix. Check the newest version.

I do not have any way to test Windows here right now, so lmk if it fails and I'll do a fresh build.

I added your first and last name to the game for this fwiw

I guess someday I should respond to this feedback, huh?

The dollar award: Actually that's by design! Maybe not the most fun for games, but wrestlers rarely get paid more for working harder. It's a weird system.

More fans means more people coming to your show just to see you, meaning bigger attendance numbers and more money.

I agree! Some day. It looks like you've got a line on some really good 2D artists...

Just pushed one. Give it a try

Absolutely. I'll see if I can get one out today. Nobody has asked yet!

Created a new topic v01 Release Notes + Q&A

Some notes on the creation and release of Versions 01 of Badlands.

  • The mapping stuff mainly came from Dig_It which was a much more ambitious and therefore doomed concept. I improved it a lot. I may clean up the code and open source it. Would anybody care?
  • The logic around people in the game is totally empty and they just sort of wander. I'm not sure there will ever be much more interaction than this. I have a feeling they'll want to interact with each other more than I'll want them to interact with you. If you follow.
  • I don't know _why_ "Badlands" but I do know it fits somehow. Also, my mom loves The Boss.
  • Adding seasons and more flora somehow is something I'm really excited to do.
  • As for scale, I'm not sure what it is in the game as-released. Maybe something like 1 square = 1km? Seems fair. Those are BIG rocks, I guess.
  • Maybe I'll replace the rock as an above ground object with mountains. Maybe rock becomes a kind of "ground" like dirt or grass.

Any questions?

This is fun!

(Edited 1 time)

Here are some of the future features for DIG_IT:

  • Food, and other ways to increase your HP
  • More dangerous monsters as you dig deeper
  • High score!
  • Ability to reset your "world" file and start fresh
  • Dirt respawning so your screens don't get totally dug out and you just fall and die

What would you like to see?