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owenbk

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A member registered Jan 17, 2024 · View creator page →

Creator of

Recent community posts

Thank you for playing!!!!

I'm glad you liked it!! Thanks for the detailed feedback, we really appreciate it!

Ok this is super cool! At first I was confused because the first 5 levels I just clicked each skeleton immediately with no fails so I wasn't sure what was going on. Then I had an AHA moment in level 6 where I got stuck for the first time and it all clicked. This is really fun and the level design and minimalist style are really great! 

The atmosphere and sound design are so eerie and haunting! Vaguely reminded me of David Lynch's work. The art style and atmosphere made me very anxious to see what would happen and felt really engaging to me. Despite being very short and simple, this was a super cool little project! Nice work!

This is a really cool concept for a puzzle game! I think having some sfx in the game could elevate the experience a lot, sometimes I couldn't tell if the switch mechanic was working so having a clear and audible sound queue would really help! Also you may want to either lower jump floatiness or just scale up the wall prefabs because I was able to just jump over them in a few different parts (namely the yellow one in level 2). Nice job though this is pretty neat!

Wow this soundtrack is so awesome! I think the roguelike elements are rly cool and its a nice concept. Maybe it was a skill issue, but the jumping felt kinda clunky to me. I had a lot of trouble getting from one platform to the next bc I was either a) not jumping high enough, or b) jumping too high and hitting my head on a different platform. My suggestion to mitigate this issue is having a jump meter UI to help the player vizualize how high they're going to jump. This could be pretty juicy too if it had accompanying sfx. Nice job!

Thank you!!!! Ironically we discovered a bug where the camera moves so fast that u can exit the map at the end of the game 😭😭

I'm glad you had fun!!!! Thanks for playing!

The choir part was really impressive!

Alright just take the win... but seriously this was so beautiful. The artstyle, the palette, the theming, the OST, and especially that ending. Seriously great job guys.

This was an incredible experience... WOW

Thank you!!!

I don't speak this language but I love your art! While I may not know whats happening, I still enjoyed this!

This game is really cool! I love the art and music a ton! Unfortunately the controls felt a little clunky to me, so I kept getting dogged on, was pressing the wrong buttons while trying to fight. This is really fun despite that, great job!

This game is soooo cool! I love the sound design, chess like mechanics, and fun blended art style! Great job

This music fit perfectly for a game jam project I made! Super awesome stuff! Here it is if u are interested: https://owenbk.itch.io/neon-cyborg-massacre

Love it! So fun

Me fr fr 

Thanks for the kind feedback. Many of the exact numbers in Babel such as the heresy thresholds are kept under the hood. We have been experimenting with different maximum heresy values and haven’t actually displayed it in game.

Thanks man! Really appreciate it!

You bet dude

Thanks for the awesome feedback! So glad you enjoyed it! We have big changes coming soon to the way temples work that should hopefully remedy this issue.

Really appreciate the feedback, working hard to get the upgrade system all polished and working as we speak

Thanks man! I appreciate it!

May have to hardcode your place in our nonexistent leaderboard for that lmaoooo

I LOVE AI ART!!!!!!! 

I'm a simple man, I see grappling hook.. I like. Love the little animations too! Really fun little game, loved getting a well timed grappling hook swing. One critique is that it would've been so sick if the frog's tongue was the grappling hook :P

Pleasant little game, nice work!!

Thank you so much man, it seriously means a lot to me. I can't wait to reveal all the new mechanics and cool animations that are being polished rn.

Thanks!! So glad to hear it!

As the description states, its just the demo, as our defense mechanics are still being worked on.

Thank you for the feedback!

Thanks!!! Our tower defense mechanics are sooo close to being done, just needed final touches.

Me when I'm super lost but the music is ABSOLUTELY BANGING. Lol this game is super cool, I eventually got the gist of it, great work!

The animations and AI are rly well done! Love the music, and the controls felt pretty intuitive to me. My game was lagging a bit but other than that, this was a blast! Nice work!

Thanks for playing!!!

Thanks for the feedback!! We have some very big plans for this game that are not fully implemented yet in this demo. This version of Babel is sorta the peaceful mode, while the full game which is coming soon features some tower defense/roguelike elements in which you must defend your tower from Angels with archers, and maintain your heresy levels by strategically building temples (the blueish towers). Sorry if these caused any confusion, we left these extra towers in the game simply bc they look cool :D

As a fellow Tower of Babel enthusiast, I am a big fan of this. Lowkey thought I was the only one who would make a Babel themed game lol