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This is a fun interpretation of the theme! It left me with a lot of questions like why do some orbs give me glowing dots, but others don't, which I still don't undertsand after playing a few times. Some advice I would give is to alter the text a bit, showing the player text while the screen is moving, and they should be doing stuff is a surefire way to not get anyone to read your text. There were times when I was too focused on moving the ball to read. My favorite thing in the game is the ending which shows your whole journey. That was super cool. Great job

(+1)

Thank you so much for the feedback!

To answer your question about the orbs: I intentionally designed them that way because I wanted to express that connection doesn't always result in positive feedback. Just like in life, some interactions restore you, while others might not.

And yeah, you are totally right about the text! I realized it was hard to read, but it was already too late to fix it before the deadline, haha.

I’m especially happy that you liked the ending journey. It feels like you really understood what I was trying to convey. That means a lot to me.

P.S. I just played your game and left a comment! I absolutely loved the concept and the warm feeling it gave me.