Wow this soundtrack is so awesome! I think the roguelike elements are rly cool and its a nice concept. Maybe it was a skill issue, but the jumping felt kinda clunky to me. I had a lot of trouble getting from one platform to the next bc I was either a) not jumping high enough, or b) jumping too high and hitting my head on a different platform. My suggestion to mitigate this issue is having a jump meter UI to help the player vizualize how high they're going to jump. This could be pretty juicy too if it had accompanying sfx. Nice job!