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(+1)

This is a really cool concept for a puzzle game! I think having some sfx in the game could elevate the experience a lot, sometimes I couldn't tell if the switch mechanic was working so having a clear and audible sound queue would really help! Also you may want to either lower jump floatiness or just scale up the wall prefabs because I was able to just jump over them in a few different parts (namely the yellow one in level 2). Nice job though this is pretty neat!

(+1)

Thanks for the insightful suggestions! I’ll keep working hard on the audio polish and improving the overall details!