This is definitely a UE4 project. He discusses the engine in the YouTube description.
Onye Nacho
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Cellular, old-school, sci-fi, retro-FPS action inspired by Quake II, Battletanx, and even (too a MUCH smaller extent), Osmosis Jones and Army Men: Sarge's Heroes! 7 weapons with each unique function! Secrets galore in virtually every level to collect! Fight through many ranks of the Crimson Viruses and their vehicles, as well as the nasty wildlife in underliquid swimming areas! Listen to awesome heavy metal and synth music from White Bat while you're ramming Viruses with total carnage while driving an auto-chariot!
Now with DirectX 12 Software Raytracing!
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Thanks! It is quite difficult I will admit. I wanted to make the AI more skilled than those jokes from my previous jam entries, but I guess I should have made some of the planes dormant instead. You can accelerate forward then u-turn opposite of your direction and spray bullets the enemy planes intensively. Alternatively, you can target the larger planes and gun them down or more score (while dodging attacks from other enemy planes).
Funny you mentioned that.
My game Maze Qore Arena was suppose to sell for $5 and yet zero purchases last week. Most who saw my game claimed it was great, but still refused to buy it. When i finally received some meaningful criticism, I decided to make it PWYW for any better luck, didn't do a damn thing. So I am stumped and screwed it seems. More depression to my self-esteem.
Just trying to find what I am doing wrong so I can get some money and publicity.
Greetings folks! I have recently released my first commercial game on this website at the very low price of $4.99.
I've spent 2.5 weeks creating this game singlehandedly. The game is currently in early-access and only the singleplayer campaign is available, so I will add multiplayer and user mod support in the near future, as well as a custom level editor for users to create and distribute through the game.
Give it a try and tell me what you all think of it. Any feedback and constructive criticism is welcome.