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Ondrejoda

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A member registered Apr 07, 2019 · View creator page →

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I finally, after two weeks, finished one of my biggest projects in Godot, which is a Five Nights at Freddy's fan game. Go check it out, no download required! Link

I really liked the main mechanic of switching to other bugs and also the music and artwork! Great job! However, I got stuck in a wall many times and couldn't really get the main purpouse of the game. Get x kills to win? Kill a boss to win? Overall, very interesting game!

Thank you very much for your reply! I really wanted to add some music, but I didn't have time for that. I also agree with all of the other points mentioned.

Thank you very much for your reply, I will make these changes if I will want to make this a full scale game!

I played the game and felt disappointed. First, there were only two levels (you could have made one big one), the levels didn't look like a prison at all and some of the mechanics (such as the glich where you can use the cube to fly) felt like they were stolen from https://samhogan.itch.io/grey-box-testing. The game doesn't have *any* sound effects, which made the game slightly boring. Anyways, I still liked the way that the cube looked.

I loved the idea that you fight against the developer. However, after playing the game once, i had to restart the whole game because it kept on saying "Game Over". Also lacks sound effects. Anyways, very interesting game!

The idea of the game is interesting, but the game doesn't explain itself to a player. No tutorial levels, no help section, not even text under the upgrades to tell you what they do. The use of the limitation is not that easy to understand without reading the itch.io page. Anyways, good idea for a mobile game!

The game was funny with it's story and entertaining with the barrel-throwing mechanic, but a bit too short for my taste. Maybe add an endless mode? Also, the game lacks the main theme of this jam: bugs. 

that is really dumb, unless you are gonna make something for blind people