Title: Rise of the Pharoah
Storyline: The Pharoah is dead and lawlessness as spread over the realm. The gods have each chosen a champion to represent them and become the new ruler. Depending on which god you choose, will affect your stats. I guess, I'm not really sure. The story is simple and gives you a goal to complete. Fun.
Controls: From what little I saw, the battle system was above average. You need to time your attacks just right on a dial. As long as your at least stopping it, you'll be hitting the target. However, those kinds of timing systems are best used for Skills and Special attacks. For the main attack feature, it's just best to leave it as is. This is an ATB battle system, so the monsters will wail away on you while you figure out which skill to use. And with no real way to heal, it won't be long before you're calling it quits.
That aside, you will be visiting each deity's temple and they all have the requirement of finishing exploring it before leaving. But the dungeons are random and there are many puzzles that you only have one try at solving. Add the random encounters and you may see the problem.
Presentation: Tall sprites are used and the Egyptian theme implemented. It looks pretty nice and polished. The town you start in is certainly active and the pathways are clear and accessible. There is no world map, but the overall selection screen of the temples makes it look as though you're traveling to each. Your character is a nameless, red haired, girl, who is known as "Champion". In truth, I think this is a detriment, as you should be able to choose a gender, along with an appearance and a name. Oh course, who knows, maybe the earlier choices actually does that.
Fun Factor: I truthfully did not play this game too long. Once I got to the dungeons, I was faced with many dead ends, with no hope of healing and a constant stream of enemies. The game has potential, so I'm not going to write this one off completely.