Thanks, yeah, it's so much fun it keeps distracting me from working on it, lol
Obsession Games
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Unity has so many built in goodies but they aren't always obvious or easy to find by chance. Google is a really good way to pick up some know how on using the tools that Unity has to offer. I imagine there are many options for other engines too and again, googling the task you want to achieve can be a speedy resolve.
Unity tools I use a lot (These are all found through Package Manager, Under the Unity Registry drop down.)
ProBuilder,
Terrain Tools,
TextMeshPro,
Post Processing,
Recorder,
PlayerPrefs Editor,
AI Navigation.
From the Unity Asset Store some handy free tools (Although I only ever really use Font Nation a lot.)
For paid assets I have purchased: (But I don't even use these much!)
A great website I use for audio, sound-fx, music and similar is pixabay.
Oh, I missed a lot from my first play of the game. I didn't realize you control both characters at first. Somehow the intro skipped forward so I missed it a few times. Lol, it looks like I might be the only one who's not quite so keen on the voices although I do think it's a great way to include voices. There's some very decent polish to this game and it feels like a solid piece of artwork!
Awesome job!
Fantastic job, the cinematics are so well done. I didn't get very far, lol the down input didn't work until I clicked to go to full screen but otherwise functionality was pretty good. I guess the dog is the best ally a Zombie could hope for? All in all, a simple, fun game! Oh and yes, this could be a great mobile game!
Totally love this one, the shader, the noir style, the background music, the simple straight forward gameplay...this is proper! I'm not sure how it fits with the them though. This game might benefit from anti-aliasing as I got a bit of page tearing. Overall though, I really would love to see this fleshed out more
Very cool idea, the creativity is awesome, the making and use of the buildings and drones was inspiring. It's a shame to not have more of it complete and the game crashed at one point. I wasn't sure how to get the drones to actually harvest and the text tips were kind of in the way. Overall though this was quite a lot of fun and reminds me why I like this type of game.
Ok, totally awesome! I got to level 2 and cleared the library. Didn't really see the theme there. The mouse control was a little crazy for me. The skeletons don't do a huge amount of damage and jumping if more sort of flying, lol. The level design is a major plus and effects are awesome. That's a masterpiece of a jam entry!
Thanks! There was a lot I didn't manage to get done in time, but the canon fire worked out great. Before I had the ai navigation in place, the enemies would sink, something to do with rigidbodies and colliders. I'm continuing to work on this game towards a better, more complete version once the jam is over!
















