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This was great. I like thinky games. I can see that it's early days but overall the direction if great. The visuals aren't great but they don't matter for the game. I'd like to see more variety with the levels and more challenges, time challenges, security bots sweeping areas could be cool, where you can block them. Other traps could work too, like laser sensors etc. But, even as is I enjoyed it a lot

Hey, thanks for playing!. I'm glad you enjoyed it. These are all great suggestions, and the plan is to add lots of different experimental mechanics in future builds then keeps the ones that work and cut the ones that don't!