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Dash Catch Smash is a really good example of how a game can be so much fun, even while just using simple geometric shapes with fitting audio visual FX. At first it was tricky but after I got used to how the game plays, it was easier. Nice game!

What did you like the most about this game?

The overall theme, simple colourful style, done really well was really nice

What did you dislike the most about this game?

The game doesn't have much, so there's not much to dislike - perhaps that is a dislike. Maybe the game play is too simple, or maybe needs to be more complex. 

What would you like to be able to do in this game that you have not seen yet?

Customization, upgrades and levels seem to be the only improvements I'd like to see i.e. it's just a content thing. I'm not sure how Dash Catch Smash could expand to a bigger game - but for a start it's really great

What frustrated you in this game?

My only frustrations are superficial and more about my own abilities, but I did have trouble with the players character dashing forward in unintended directions and a small lack of feedback from the game regarding when the enemies are stunned - some kind of powering down sfx? Maybe a shutting down visual fx/element with the flashing after that?

Pretty cool game, thanks for putting it 'out there'

thank you so much for playing and leaving your feedback, really appreciate the kind words. 

Indeed it's quite simplistic now as it's just a proof of the core gameplay. Now I have to spend time turning this 10mins of fun into a proper 5-10 hour experience. Many people mentioned the dashing towards the mouse is not ideal, i will look into that