Very good polish and cool concept. Something that could be cool would be something like secret levels that take place in other numbers or letters of the alphabet.
Nullset
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Following the voices through liminal spaces had a really cool feeling, the shader effects you used also really complement the setting. The second level has a cool sense of monumentality to it and the layer switching mechanic is a nice take on the countdown theme. One thing I would add is to make the visual effects stronger in the last 20 seconds or so of the countdown to build a bit more tension. You could even make the countdown totally diegetic by just making the visual effects gradually stronger until you can't see anymore which is when you switch.
I never knew I was so bad at clicking :D
But this game was very cool so I did get through it. I really like the level with the light mechanic. A lot of these levels could really be their own sections. I was very impressed that I usually understood what I needed to do in the first or second try which is often not so clear with rythm games like this. Overall, super cool and stylish.
The music and sound effects complement the already awesome visuals so much. And then the gameplay is interesting and unique as well. To quote a silly internet man "Space is so cool".
Edit: I just saw the special levels and I must say they are really stunning but 90% of players will probably not notice that the planets have those charging rings around them. Maybe that's intentional because I must say I felt proud of myself when I got to the result screen and saw the upsy downy path I took. There is so much to discover in this simple game.
Anyways, I have to stop rambling about how cool this game is so I can get to rating some more, but this is definitely my favorite so far.
I always knew I could be a rocket scientist. The perspective from the control room into the missile room is really cool. Aided a lot by the vfx and sfx too. I would maybe clear the messages from the previous days but otherwise a really interesting game that executed well on a classic interpretation of Count Down.
The visuals are really nice and paired with the sfx it really gives an intense feel. The end message is a neat and understandable :D . If you turn this into a full game I would suggest making the commands and output a bit more accurate to windows or unix terminals, that would really give another degree of authenticity. But the knowledge from one run being carried into the other is cool and a good use of the theme!
In this game, you guess where satellite imagery is from. It's a really simple premise, but I am really passionate about it because it has actually helped me find interesting locations on earth that I wouldn't have stumbled upon otherwise. It is also open source and free. https://twobearshighfiving.itch.io/satguessr

This could be a super cool game if the parking lot was smaller. Right now, you don't struggle for minutes. I didn't play very long because it is not very interesting when it is so easy at the start that it doesn't really matter what you do. If you fix the difficulty curve, this could be a cool web game. Congrats on submitting in the first place.




