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nomand

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A member registered Mar 07, 2014 · View creator page →

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Awesome! Good call :)

Great aesthetic, very delightful game, got quite far until I pressed escape which instantly quits the game without warning and without save. That's terrible UX please fix that.

OOoOoOOOoOOo I must try this

Even as a simple JSON tree, scale can be assumed by nesting levels, xyz transforms can be arbitrarily assigned. Hard part would be interpreting logic, but I guess because it's simple if / else they can just be triggers with per-object inputs and outputs, which is mostly text, but can be a vessel dispenser also.

Or an API that can be harnessed by any 3D game engine to visualize the spaces and their relationships.

Now gota use riven to visualize the dialogue tree and vessel nesting / hierarchy :)

Hello from 2018! Did this happen? :D

It's awesome that itch provides automatic google analytics integration.
It would be great if itch could implement an tracking event for clicks on screenshots, clicks on purchase buttons and which platforms were chosen to track conversions and audience behavior.

Cheers!

You sent me on a path to finally be able to pair my move with a PC!