noio
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A member registered Apr 10, 2016 · View creator page →
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itch.io Community » itch.io » Developer Updates » Bundles · Replied to elmouchas in Bundle for Ukraine - call for submissions
itch.io Community » General » General Discussion · Replied to noio in System error when trying to open a game? Please Help!
itch.io Community » General » General Discussion · Replied to elmouchas in System error when trying to open a game? Please Help!
Hi! Thanks for getting in touch.
There’s two options for fixing that. You can either
- Play using the Itch App at http://itch.io/app
Or
- Follow these steps: https://support.gog.com/hc/en-us/articles/213041685-Game-is-damaged-and-can-t-be... (they apply the same)
Pikzel - A Complete Pixel Art Font comments · Replied to Moon Empire in Pikzel - A Complete Pixel Art Font comments
itch.io Community » itch.io » Questions & Support · Created a new topic Revoke Keys without removing from Library
Hey everyone, I have a question about itch.io keys/distribution that I couldn't find from the FAQ/Knowledge base:
Is there a way to create a download key that can be claimed multiple times and, when revoked, doesn't remove access to the game from the people who used it?
- I want to give an unknown amount of testers access to the game by dropping a download key in a mass email, everybody who responds (soon-ish) should get access to the current build that is uploaded
- I don't want to have to manage sending individual keys to testers (and figuring out whether or not they claim them)
- I want to be able to revoke the key afterwards, to prevent it from being shared too widely
- But I'd like the testers to keep access to the builds in the future, I don't want to revoke their "ownership" of the game.
Is it possible to do this with the current distribution tools?