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(2 edits)

What Font Size should I set this to when doing a (Hinted) Raster render? (e.g. in Unity) What is the default character height? 

It looks like 8, but that gives me jumbled results in Unity.

EDIT: Okay, it was 10, and I had to use the .ttf instead of the .otf for it to work nicely.

Hi there. Sorry for my late reply. Thanks for your finding by the way. Will look for the fix for the otf format. Thanks again. :)

Not sure if something is wrong with the OTF! Maybe it's just how Unity (actually TextMeshPro) handles the RASTER_HINTED rendering.