Just wrapping up the first day working on my game. I started at 10:30am EST today. I did not get nearly enough done on the project today, so hopefully I'll be more productive throughout the week! I'll only be working on the game for a couple hours each evening after work.
The basic premise of the game, is you are a spirit with the ability to swap souls with an enemy. This allows you to transfer all of the enemy abilities to yourself, and vice-versa. The idea is that you will start with no way to attack, and must swap with an enemy to gain their attacking abilities. You will only be able to hold onto the new abilities for a limited amount of time before you will need to swap with another enemy.
So far, I've got the basics for swapping implemented, along with an ECS to make this easier. I'm writing my own engine for the game, using ClojureScript.
Not much to show at this point, but here is a screenshot of my testing room.