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A jam entry

Prince of SpamView game page »

Submitted by nicksmaddog with 17 minutes, 44 seconds before the deadline

Play game

Prince of Spam's itch.io page

Results

CriteriaRankScore*Raw Score
Humor#102.8073.200
Theme#153.5084.000
Fun#202.6313.000
Overall#232.7193.100
Audio#252.4562.800
Mood#252.3682.700
Graphics#272.5432.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code
https://github.com/nwforrer/prince-of-spam

Tools used
Engine: Godot
Development platform: Fedora
Text Editing: Emacs
Image Editing: Inkscape, Gimp
Music: BeepBox.co
Sound Effects: sfxr

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Comments

(+1)

Funny idea! I included it in my Open Jam 2018 compilation video series, if you’d like to take a look. :)

Developer

Great video! Thanks for playing!

Submitted

Great twist to the theme! And a funny one. The how-to-play is a bit overwhelming, but after a few seconds of gameplay it fits. Controls are a bit funky, it seems left-right rotates around a pivot point I can't understand.

Overall a good game, it's nice to see other Godot contributions. Nice job!

Jam Host(+1)

Congratulations you earned 5 Open Source Karma Stars!


Submitted(+1)

I think the game is fun and hits the theme, i really enjoyed it. The controls are clear and responsive, and the only con is that i feel it was a little easy and i am not sure if you could die or just the cops increase your level of awareness so you collect less money.


Really great game overall, i really hope it gets more attention.

Developer

Thanks for playing! I did have a tough time balancing the difficulty of the game. It seemed too easy to me as well, but I wasn't sure if that was because I played it a million times haha. 

Originally, I did have the player die by having their effectiveness drop to zero, but did not have a clear victory goal. When I added in the high score piece at the end, I ended up removing the death mechanic and just relied on the drop in effectiveness.