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NemphisGames

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A member registered Aug 12, 2021 · View creator page →

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Found a pretty funny bug. I got the skill Vampire to increase my vampire production. But i didnt upgrade it right away. I had it at level 0 for a minute (dont ask me why). I was out of combat and had my focus on vampires, although it always stayed at 0%. 

I think you do the normalProductionRate x skillLevelEffect. which is incorrect. You should be doing normalProductionRate x (1 + skillLevelEffect) where skill level is a float and 1% is 0.01. or if skillLevelEffect is an integer you simply divide it by 100.0

did you use an engine to make this game or something of your own to make sure the game size is so small?

May i ask if this is Ai generated you try to sell us?

let me full screen please. its an itch io setting for this game :D <3 

I hate this game for its simplicity but i cant stop playing it. Im 4 gallery items deep and i have no idea on what mana does. +25% mana? What is mana in this game and how is it used? Is it the bounce cooldown?

Also the last 3 gallery items that give starter balls feels so underwhelming, bad and boring compared to the others. But maybe im wrong.

gj so far

I played it and I like the game a lot. It has potential for being great. Its a bit niche i guess since we all know that there is always more DPS than HEALERs all around any game with class roles.

A few things i noticed.

  • In the settings menu (in main menu) also has a Quit button, which to me is odd. If i wanted to quit the game i would just go back to main menu and quit there.
  • I had to complete the first level two times before i got a "check"-marker on it.
  • The tanks DPS was very low (first level). He did hits like 2 damage. The first battle felt never ending. This in combination with that he sometimes didnt hit, or maybe wasnt close enough to the slime. Im not sure.
  • I play with mouse and keyboard  and sometimes i had to hit a spell twice before i started casting it.
  • I feel that some spells could be instant-cast which i can cast while running. For the priest, the renew spell could fit here.
  • Sometimes it gets very stressful as a healer (in any game i suppose, which is good.  But i need an instant OH_SHIT_BUTTON that saves the day that i can use once or twice the battle.
  • This one is more preferrable to me, but while running and I press to start a heal, i instantly stop to cast the heal. I loose control. Instead i should get a message saying i cant cast this spell while moving. Again, this is just my preference.

Hmm, what else.. ah, yes

  • When casting a spell, you do show the cast bar in my profile. I'd like to also see this cast bar, with the spells name inside of it centered, below my character. 
  • Having your Health and Mana fighting for the same amount of space feels bad. Maybe you could have health above, mana below? Otherwise when i have 50% health, a quick glance would trick me thinking i have 25% health. You what I mean?

Keep polishing the game, im excited to try newer versions!

Just watching the youtube clip looks like the game is fun. Is it possible to play with controller?
Maybe L1 and R1 could switch who im healing, while X, Y, Square, Circle is the spells i cast, in addition i could maybe hold down L1 or R2 and get another set of 4 spells.

As someone who mainly played healer in World of Warcraft for many years, i do want more healer focused games. 

One thing i saw in the video was that it was hard for me to know who your party members was. After a while i understood. Could maybe have their names in green text below them and health bar above them in addition to their health bars down below the screen.

Love it. Im really impressed with of fast you learned the game engine, and on top of that, manage to implement what you had in mind. 

I think there is a bug though. When you clear a ball, and it spawns to the right and falls down, (for me, this happened alot and i got screenshot proof on your discord) the balls stack on top of each other pixel-perfect and wont topple over. If you work more on the game after the jam maybe the balls could randomly spawn on the x-axis to make sure this doesnt happen :D

7 most difficult indeed. Others went rather smootly! Good puzzles!

Would be nice to have the end room ( the goal ) to have a different color just like the beginning, or maybe a staircase up/down to next floor

Played a few times and it pretty fun! Great potential. I think i found two bugs. 1: The last room i put down only connected to previous room, not the next already built room. 2: I got a hp pot before i started fighting a monster and it hit me but my hp didnt go down, then it hit again and it did go down. He didnt miss or anything, im sure. Maybe the players HP have no max hp and the texture bar for the hp does have a max value? idk.

Still gj!

Now after playing some more i still cant beat the level 35-40. Usually these type of games the enemies move around and shoot at the player, so not as many enemies needed. But since all your enemies are suicidal you make it even by adding more enemies. Eventually, where i always die, no matter what upgrades i choose i get overrun. There simply is way too many enemies!

How i usually have to play towards the end is hiding in either top or bottom of the screen cause yea too many enemies to even try flying around the given area.

Increasing the amount of hp on enemies is really acceptable. But also increasing the amount of enemies with the amount you do, it doesnt work. Either more enemies or more hp. Its like the amount of hp you increase times 3.

Can i ask if you have finished the game?

Came from youtube!

I played the game now for like 10 tries? Its very engaging and fun and the music fits the game. To me it feels like its my fault im dying, not the game's fault. But i always die between wave 35-40. Maybe firepower and firespeed isnt the only way to build! I do put some movement speed, regen and a little hp ofc but i just get overwhelmed at 35-40.


It would be fun if you included the classic item acquirement to change the weapons i'm using which would sometimes drop when an enemy is killed. Maybe it would get too easy to shoot more than 1 shot at a time.

And maybe give the player one oh-shit-weapon that kills everything.


Much potential. Will follow! 

i played like 5 hours straight and was thinking, this game is pretty good. It must have some save! i refreshed the page and it didnt :( Atleast while using Brave

how come you increase the speed each try. You are trying to trick me into thinking im getting better? hehe

it was fun! Keep working on i

Hello. In my game im going to have a highscore list and user accounts. But i dont want players to register in any way.
I need the username of the logged in account on itch.io. When the HTML5 game launches on itch, it takes the username of the player and checks if there is an account with that username. If not, the game will create one, otherwise fetch data from a server with that username. 
I've seen another post from a couple years ago that said something about https://itch.io/api/1/me/me
and it surely does give me an username.(if i click the link myself). Is it possible with the Godot engine to access this and collect the user data for when a player launches the game?

whats up with these? I dont search for them nor have any interest in them. Even with my search-history on itch the main page when i enter itch is filled with horror games.

ideas are flowing through my head when i see this. Specifically Real-Time-Strategy games

This game is great fun! May i ask how you save the world record data? What kind of database do you use?

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https://nemphisgames.itch.io/runnergamedemo

Here is a demo of the game where i use your character.


This link may be inactive at some point.

Im using this cool guy in an endless runner. Its for a free webgame ill put on itch. is that cool with u?

Haha this game is epic. I was so confused at first when the map changed,then it changed again.Then i was back to first one. And finding the password in my bag was hilarious, did not expect that at all!

the game doesnt start for me :( Im using the Brave browser

thats great! But what i meant was the record for your first time you got level 10. You can see this if you click the "paper" below upgrades :)

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Hello all! I see many people have played the game, way more that I ever could have hoped for! And this is only the third day of release! Thank all of you!

I managed to get my level 10 record as I'm making this post.
(7 minutes and 35 seconds) 
I also managed to get 25% total gem bonus from objectives. It really does help a lot!

Could anyone do it faster than me?
Respond to this post with your level 10 record in that case!

Cheers!