Hello. In my game im going to have a highscore list and user accounts. But i dont want players to register in any way.
I need the username of the logged in account on itch.io. When the HTML5 game launches on itch, it takes the username of the player and checks if there is an account with that username. If not, the game will create one, otherwise fetch data from a server with that username.
I've seen another post from a couple years ago that said something about https://itch.io/api/1/me/me
and it surely does give me an username.(if i click the link myself). Is it possible with the Godot engine to access this and collect the user data for when a player launches the game?