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Nanoctopi

92
Posts
8
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1
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A member registered Jun 25, 2023 · View creator page →

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Recent community posts

LMAOOOOOOOOOOOO look at them go! I didn't expect anyone to push it so far, you got a laugh out of me. I'm glad you liked it :)

Really unique concept, I love the ragdoll physics when getting thrown away. The dithering looks really good and the fact the stage was breakable was really cool.

This game made me appreciate my job a little bit more, lmao. Really unique idea, the ads were hilarious and the gameplay itself was fun. My only complain is that the tablet broke way too often and since that slows down your ability to make money it gets annoying really fast. Maybe the first few cracks to the tablet should only be visuals? And once it is really chipped it starts going slower. Besides that really cool and unique game, good job!

The UI is struggling a bit, the text overlapped a ton. Besides that I loved the scoring system and the gameplay was fun. Good job!

Hehe, thank you so much!! Glad you liked- I mean, I appreciate your feelings of gratitude.

It was my first time making one, so I'm glad you liked it!

Glad you liked it!

I'm so glad I got to play this entry, best game I played by a mile. It's extremely polished, the pixelart is really good, the music and sfx is really good, the gameplay is really good. 10/10.
PD: Did Kojima write the plot?

Thank you for the feedback! It's never explained but the 25 upgrade is basically mandatory to generate a bunch of energy, I'm actually so bad at balancing these things lol, glad you enjoyed the visuals!

Thank you for the feedback! Glad you still liked it :)

Extremely fun game, the controls were a struggle at first, but after getting used to them it was really fun. The skill tree is insane for a game done in a week. The only complain is that some prices were to high imo, but besides that awesome entry, congrats!

Awesome art, really cute! Loved the second camara to check on the guard.

Best run was 16.820s, cute game!

I loved the reload mechanic. The mix of 2D sprites and 3D environment was also really well done. It gave me RE vibes, like a small demo. Really cool game, congrats!

Peak, loved the models, loved the UI, loved the dialogue. Is the seal based on the "there is no need to be upset" video? That one and the cat being the strongest were funny. More enemy variety would have been cool, besides that awesome game, congrats!

My inspiration actually was the Zombiquarium minigame from PvZ, so really spot on! Glad you liked it :)

I really liked the conservation of momentum mechanic. The UI text sadly goes behind the level elements so some of the text isn't readable. Also my screen is 1366x768px and some spikes weren't visible, but handling screen ratios is always hard, specially considering this was done with just raylib. Still good job, I loved the idea and it was fun to play.

Thank you for the feedback! And yes I knew about the multiple things in hand issue, this game turned out into a bit of a buggy mess, glad you still like it :)

This game is so cute! I love the paper artstyle, the gameplay is fun and the stomp gives something to do so it isn't automatic. The game lagged a bit from wave 4 onwards., if you keep working on it I would look into some optimizing. Besides that the game is really complete, congrats!

Octopi are the goodest of heroes, glad you liked it!

One of the best games of the jam. At first it is really hard to get used to, but after getting the hang of it assembling the formations was really fun. The visuals are gorgeous, really good art, specially the dancers. I wish the formation from the previous level was set at the start of the next, so you could keep upgrading your one formation instead of creating it from scratch every single time. That's my only really small complaint, besides that this game rocks, congrats!

Fun little game, the controls were a bit unintuitive even after reading what each one did. Besides that cool game. Congrats!

Really silly idea, the boss doesn't look too happy. Loved how the whole room is burnt to a crisp in the infinite mode. Simple but effective idea, congrats!

Really cool game, the final level is so cute too. Sometimes I tried to rotate in one axis and it rotated on another, besides that I really enjoyed it!

Very good game! The graphics are really good and the pathfinding is really well done, I wish regular ships would escape from illuminated pirate ships, like you found them and now they try to avoid it. Sometimes the shootout is inevitable because of this. Besides that I loved it, congrats!

Thank you for the feedback, I noticed the softlock too late and the octopi sometimes go out of bounds too. Learning steps for me. Glad you still liked it!

This game is peak. I would genuinely buy an extended version with more mechanics of this on Steam. It gives Baba is You vibes, it fits the theme, the mechanics are well introduced. Extremely good job, I loved it!

Thank you! Glad you liked it :)

Thanks for your feedback, glad you liked it <3

Really good game! Some text was duplicated in the tutorial, but the fact it has a tutorial at all is already really good. The writing was funny and the visuals were awesome. The gameplay was a bit of a struggle but maybe I'm just bad at it. Good job!

Cute concept, the idea of catching the wind to get health back is cool, some power ups would add so much depth. Besides that I struggled with the controls at first, I didn't know I could sprint until I read the description.

Not the dev, but you had to left click to kick them. At first I also thought the damage was the wind around you.

The game is missing some kind of in-game tutorial. In the wheel minigame I managed to match the angle with the desired angle but couldn't get out of that screen unless I pressed ESC. Idk if that was the intended way of going out and I won or if it wasn't and I forfeit the minigame by doing so. Besides that the art is gorgeous, specially the characters, and the minigames by itself are fun.

The concept of a dog that's chasing its tail and gains speed by doing so is so funny. The graphics are really good, the sewer area maybe should have a bit of global lighting, so some parts aren't pitch black. Really good entry, good job!

Thank you so much! Glad you liked it

Thank you so much! Glad you enjoyed it :

(1 edit)

Thank you so much! Where I live we're in Fall right now so I thought joining a Spring themed Jam was funny, then the theme dropped and I knew what I had to do!

Thank you! Glad you liked it!

Apparently I nailed it with the music, wasn't expecting people to like it that much! Glad you liked it!

Fun game! At first I struggled with the vines controls, but after getting the hang of it it was great. The animations are really cute and the gameplay is so creative. My only complaint is that the checkpoints don't give back the pollen you lost after arriving to that checkpoint, I feel like you still get punished for retrying. Besides that the final art was so cute and I really enjoyed it! Great job!