I like the concept! The main platforming controls are too slippery for a solid puzzle platformer IMO. Makes the game a tad more frustrating than it should be. But with some cleaning up, this feels like it could become something bigger after the jam!
Play game
Playground Parkour's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5118 | 2.457 | 3.250 |
| Enjoyment | #5421 | 2.079 | 2.750 |
| Overall | #6144 | 1.984 | 2.625 |
| Style | #7111 | 1.417 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a shrunken down kid in a playground using play-blocks that are now massive to the player that they must pickup, place, rotate, and change the scale of to traverse the level with parkour movement.
Development Time
(Optional) Please credit all assets you've used
Player model - Base Unreal Engine Quinn character model.
Animations for player from Mixamo.
Icons created by myself. Materials created using Unreal Engine's base content and starter content.
Blocks themselves created using the Chamfer block starter content static mesh in Unreal and then combining those into different blocks.
Main menu music - Dances with Kittens by GoldenSoundLabs
In-level music - Off The Rails by melodyayresgriffiths.
Sound effects - JSFXR


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