Play game
Focus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4618 | 2.626 | 3.714 |
Overall | #5327 | 2.290 | 3.238 |
Style | #5402 | 2.222 | 3.143 |
Enjoyment | #5572 | 2.020 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you have to constantly change the window size to be able to beat each level, resizing is a core mechanic of the game. It fits the "Built to Scale" as you "Build" the window to the needed "Scale".
Development Time
96 hours
(Optional) Please credit all assets you've used
Song: Mountain Trials - Joshua McLean.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Definitely a standout concept from this jam in my opinion. The scaling mechanic was used extremely well and led to fun levels. I like the visual aesthetic as well. Overall great job!
This is by far the best game I've played this jam! The controls are smooth, the music is great, the game design is fantastic and even though some levels were a bit too hard it gave me a feeling that this game can be a slight rage game. The idea is super creative and really fun to play with even without any levels! Everything is just super clean and interesting. The one thing that was off for me was the level order. Some of the levels introduced half of a mechanic and than a hard level with that half-mechanic and only after the hard level introduced the whole mechanic. For example with the cannons. Another really small thing is that sometimes I wanted to scale the camera only on 1 axis but it changed the size on the second axis too. But these tiny problems didn't effect the fun I had playing your game and the fact that it's your first game jam is insane!!!
Great job! Definitely my favorite game out of the ones I've played!
Very cool concept! struggled to get it to work a little, and I think I just didn't have the right resolution for level 6 (compressed the window to it's smallest size and it didn't cover the spikes up top)
I thought it was a little unintuitive how the window can only be resized in one direction each level, maybe changing the design/colour of the pink border depending on which axis it can do would help? I really did like the small nudge level, was an awesome "aha!" moment when I figured out the solution. Great work on getting this over the line in time for the deadline!
Interestingly creative camera scaling size mechanic with the zoom in and out. Might need a bit of tutorial for every new mechanic to make it more intuitive. Good job on this game! :)
Super underrated game, really interesting mechanic and well executed. Keep up the good work!
I had a lot of fun playing it, though it was a bit challenging for me (kinda noob)