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(1 edit) (+1)

Great concept. It would be nice to be able to go back and forth between the timelines instead of having to go through all of them to go to the one you where before (although this would kinda break the loop thing) but still a fun puzzle game. The pause menu is a bit bugged, at least in the HTML version.

(+1)

Thanks a lot! I’m really glad you enjoyed the concept. I totally get what you mean about being able to go back — it would definitely make navigation smoother, even if it bends the whole "sideways loop" idea. Unfortunately, I can’t update anything until the jam ends, and I didn’t get to playtest the web version as much as I wanted — ran out of time near the end 😅. Appreciate you pointing out the pause menu bug though — I’ll make sure to fix it post-jam!