Hola, disculpen las molestias. He publicado un parche que debería solucionar el problema. ¡Gracias!
mr.Legenius
Creator of
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Yeah, I checked tutorial (too much text but it's good that its interactive. Should become in-game level). For me the game was too overwhelming. You need to do a lot of things from the beginning:
1. Remember all ingredients
2. Locate all of them in the level
3. Bring it to work station and prepare it if needed
4. Bring all of it to table and make a dough
5. Cook it
6. Locate portal
7. Bring cookie to the portal.
And all of the resources are scattered on the map so you need run a lot. And you just can't bring 3 at the time cz you can't jump enough to reach the platforms or hills.
So it is too much for me as a player. Maybe if I learned it one by one it will be okay. But this difficulty for newbie keeps me away :(
That's greate art style. A little too bright but still great.
I can see some overcooked influence in this game.
And I'm sorry, but I couldn't play cz it's too difficult! I don't remember what do I need for the biscuit. I would prefer some indications. Also everything is so far away that I spent all the time for the first biscuit and missed all others. That was not fun at all :( You need a better learning curve so player could remember the ingridients, feel the control and only after that run the full game!
Try it out! Good luck!
https://itch.io/jam/brackeys-14/rate/3844191
I love the idea! Pretty pixel as well.
But I found it too easy to beat. Maybe add more patterns on owner move. More psychological tricks perhaps. Also could be fun to add more dynamics to the game like owner is moving or sometimes her husband is showing up to help, haha.
Also stylize the UI for pixel art as well.
Overall, well done!
Congrats on your first game! I think making games is a great way to spend time together with your partner! I know cz I did my previous game with my wife too :)
I would appreciate if you will try my game too!
I like the idea of the game!
But want to note several things:
- Grandma is way too quick for her age :)
- No shadows under the characters
- Mouse spawned right on the biscuit, that's not great
- I played only two days and maybe missed something but I think game will become boring very soon. Cz there is not much variety or strategies. I just learned one strategy and completed level easily. Maybe add different stages of cooking for different client preferences.
Awesome game! Thanks for showing the controls on the screen, the game is not frustrating cz of that!
Would be a good idea to add indication that the wave starts soon and you need to come back from the maze. Like 10 seconds before the wave.
Press and Leave doesn't work after defeat.
Collider is not very big on the sit of the laser, sometimes couldn't get in.
Visuals are pretty but skeletons are really weird though.
Nicely done!
Thank you very much for feedback and playing on mobile ;)
As a programmer I wrote my own framework that includes basic modules needed for almost any game. It includes UI windows system, save/load, static data (like configs, constants) and audio. It helps me not to spend a lot of time for infrastructure of the game cz I have only 1-2 hours a day to be an indie developer :)
This is actually the second game I developed using this framework. So I wasted some hours to fix several bugs during this jam :)








