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That's greate art style. A little too bright but still great. 

I can see some overcooked influence in this game. 

And I'm sorry, but I couldn't play cz it's too difficult! I don't remember what do I need for the biscuit. I would prefer some indications. Also everything is so far away that I spent all the time for the first biscuit and missed all others. That was not fun at all :(  You need a better learning curve so player could remember the ingridients, feel the control and only after that run the full game!

Thanks for your feedback. But I want to just double check for some additional information. Did you by chance miss the tutorial? Or did you not realize the tutorial is playable? Or is the game still too challenging for you even after you experimented in the tutorial level? 

Yeah, I checked tutorial (too much text but it's good that its interactive. Should become in-game level). For me the game was too overwhelming. You need to do a lot of things from the beginning:

1. Remember all ingredients

2. Locate all of them in the level

3. Bring it to work station and prepare it if needed

4. Bring all of it to table and make a dough

5. Cook it

6. Locate portal

7. Bring cookie to the portal.

And all of the resources are scattered on the map so you need run a lot. And you just can't bring 3 at the time cz you can't jump enough to reach the platforms or hills. 

So it is too much for me as a player.  Maybe if I learned it one by one it will be okay. But this difficulty for newbie keeps me away :(   

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I see. Thanks for the info. We'll work on improving the approachability and maybe creating different difficulty options to compensate player with all playstyles and mindset in the future.