just wanted to put it out there because most people didn't understand the last jumpscare and looking back at it after years of making this game i kinda understand how it comes off as unnecessary and cheap (which it is a bit). I wanted as a last sendoff to give the "officer" a taste of what he is about to go up against, which is disturbing looking maniacs that are after him to kill him, in a nightmare-ish atmosphere. To be fair the game was pretty much made in 2 weeks and the 1.1 update coming out in a couple of days since i never expected the game to gain any traction. I was very limited with the storytelling since the structuring of the game was extremely strict and non expandable, thus some parts felt cheap since the lore behind them wasn't properly explained. Overall was a nice experience developing it and a crazy surprise to me that ppl actually liked it. Maybe i give another similar game a try soon
Mr_BaconDev
Creator of
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After months in development the game is finally finished!
The game is a 2D Shooter-Platformer that offers an exciting, short experience.
Explore this beautiful pixelated world, find new guns, kill enemies and reach the end.
- 9 Unique levels each with different guns
- 3 Biomes with colorful pixel-art
- 7 Weapons for you to use offering different playstyles
- An endless mode to play the game infinite times after completing the story mode
Put you platforming and shooting skills to the test!
- Jump through islands shooting bad guys
- Avoid falling in the lava
- Choose the path you want to follow
- Keep your eyes open for hidden weapons and maybe some Easter eggs ;)
So player, are you up for the challenge?
Itch.io page link:https://mr-baconexe.itch.io/shoot-before-you-leap


Hello!
The game is indeed rigged a bit to make hitting the red squares LESS common. I don't know why it still hits so often.
Indeed in the case it becomes an actual game I will work on it a lot more using player feedback.
The movement is indeed quite fast while I was constantly playing and got really used to it. This will also be fixed!
Thanks a lot for the review! I focused a lot on the visuals of the game and I'm glad it was worth it. The whole movement could use some improvement to become more player friendly. Lastly, I didn't get to make a complete tutorial and explain the mechanics. The board game style should have been explained better as its the core of the game.
The movement turns out is really fast. i didnt realize as i was constantly playing while making the game and got used to it.
returning to start makes it so you have something to lose and try harder to not. also it extends the time it gets you to finish it
indeed the music doesn't loop because although i coded it so that it cans, i forgot to set looping to true and never realized it because my playtesting wasn't long enough to reach the end of the song.
Overall thanks for the review! i will take all into consideration and put them into a more complete and polished game in the future







