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Vice Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2322 | 3.000 | 3.000 |
Overall | #3006 | 2.667 | 2.667 |
Creativity | #3198 | 2.684 | 2.684 |
Enjoyment | #3449 | 2.316 | 2.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Like a board game. Roll the dice and see what level your pawn lands on. Can you beat it?
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like the concept. Movement was very quirky, sometimes it worked, sometimes it didn't. Made jumping between platforms very unpredictible.
Good game. Though the movement seems kinda unresponsible.
Thanks for the review! Indeed the movement is kinda bad and i should have worked on it more
pretty fun movement fills off tho ...
Great visuals! The music was cool, and do were the sound effects (though a couple were a bit too loud). I'm not very good at platformers so didn't get very far, but I liked the board game style take, though it took me a while to understand it. The player movement might have been a little too fast though, it was hard to precisely avoid the obstacles.
Thanks a lot for the review! I focused a lot on the visuals of the game and I'm glad it was worth it. The whole movement could use some improvement to become more player friendly. Lastly, I didn't get to make a complete tutorial and explain the mechanics. The board game style should have been explained better as its the core of the game.
I didn’t manage to make it to the end, but I enjoyed it. Cool art. Unlike some of the others, I didn’t mind the fast movement. If anything, it helped keep the game moving. Nice work!
Thanks for the review! I'm glad to know that you didn't mind the movement! The art indeed is in my opinion of the strong points of the game, and I'm glad it turned out this way.
The movement is really bad. The idea is a bad version of other games I've played.
the movement indeed is a bit fast and could use some polishing. The idea was quite decent in my mind but sure i might have the same one as others
I really enjoyed the game, it reminded me of the King Dice boss fight from Cuphead. The platforming controls could use some polishing though.
indeed that's where this was inspired from.
The movement could be a lot better. It's really fast and I didn't realize.
Thanks a lot for the review !
Good Game and nice mechanics, however the dice mechanic feels very forced and you move much too fast.
Overall good game.
Three points I want to make :
The movement turns out is really fast. i didnt realize as i was constantly playing while making the game and got used to it.
returning to start makes it so you have something to lose and try harder to not. also it extends the time it gets you to finish it
indeed the music doesn't loop because although i coded it so that it cans, i forgot to set looping to true and never realized it because my playtesting wasn't long enough to reach the end of the song.
Overall thanks for the review! i will take all into consideration and put them into a more complete and polished game in the future
Kind of reminds me of Wii Party's board games.
Platforming part is not bad but get Level 5 and Level 9 feel really bad.
//take some time to get used to jump timing near the edge of platform
//music doesn't loop.
god damn im such a moron i forgot to enable the looping in music
level 5 and 9 were added to add some thrill and also extend the game.
the movement indeed is quite fast and takes a bit to get used to.
Thanks for the review