Thanks! Tell her I say good luck :^)
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yo this was fricken great! nice job! i really enjoyed the puzzles and the game flowed really well once I knew my jump distance.
also the key bait was wonderful.
the music and overall look really put me into a chill/puzzle solving mood so props to that.
sweet concept and level design.
it took me a while to figure out the flow of the levels though and it kinda felt like I was guessing at the start.
but once I got the gist it felt like it really opened up to some cool thoughts and planning.
Thanks for taking the time to write this out and I am glad you enjoyed it :) I'll defiantly consider some of the points you made.
For platformers I'd probably say all of of Edmund McMillen's work then obviously Celeste.
Thanks for mentioning your quibble. I kinda agree completely I think if I tinker with the project again I'll tackle that waiting problem.
edit: I just halved it it try out the idea and it feels 100% better.
Thank you for the well written feedback, and for playing.
I agree with everything that you said hahaha!
I hope to maybe get back to this concept, but I think I have a couple ideas that are currently ahead in queue.
Have you tried my other game DED GUY? It's very inspired by the TF2 rocket jumping.
side note, it's pretty tough.