Ahhhh so good!!!
Great job at teaching the mechanics as well. Felt just right!
mmatt_ugh
Creator of
Recent community posts
But whenever I finish a game jam, the same nagging question pops into my head: When am I going to finally work on a bigger project?
I can relate to this. But I found I stopped the nagging of maybe bigger projects aren't for me. At least for now.
If you're enjoying working on a bigger project, then do that.
If you're enjoying game jams, continue to do that.
I find there's a lot of external pressures to be successful financially. But I think just being in love with the art is the most important thing. The financial stuff may just naturally come (hopefully).
I was/still am very privileged but for a time but I still had some bills to pay and jams actually were a source of income due to non-exclusive licenses.
anywho! Awesome work the past 3 years. It's been a real journey to see you develop as an artist and a designer!
Hey!
I'd love to help out but I'd rather take the discussion somewhere else
you can ask me questions on my discord at https://discord.gg/H333kSJ
it'd just be easier is all
Yeah I agree there's room for some pretty whacky stuff.
I didn't utilize the full 48 hours at all so I didn't have much time to flush out the level design sadly.
Though seein all the positive reception so far I think I'll expand it to make it a more full experience!
Also I like to think the style is this wombatish/baba is you combination hahaha!