Thank you, zerodan!
I'm very excited for the next version too! You guys will dig it, trust me.
Hello, Loxlei!
I'll fix the typos as soon as my day job lets me, and I'll consider building a Moves table of contents in the next update — it's very reasonable, and I'm grateful for your idea.
Also, it always makes me glad to know someone else is having fun with my little game.
Thanks for your feedback!
Acquiring assets requires two things:
For example, you can't just "learn" to be a Gunslinger out of the blue, you also must frame it fictionally: the character trains hard by herself with a gun, or is taught by someone else, your call — it just has to make sense inside the story.
If I were you, I'd write specific conditions for buying the asset, like "this asset can only be chosen when you gather information about X", or something along these lines.
Good luck!
Hello, Cavenir!
1. Will add this to an update: "When you meditate silently for 30 minutes while repeating the name of someone with whom you share a blood link you can communicate telepathically with her for one scene." Thank you for noticing!
2. Yes. See Weaknesses in page 59.
3. It reverses your sleep cycle. You still spend 1 blood to wake up.
4. Of course! Feel free to do whatever you want with the game.
5. You can still pick Fierce and use your claws, it works mechanically the same way, just narratively different. And you can still pick Path of Radiance.
And thank you for your compliment! I hope you have a blast!Hello! Thank you for your feedback.
To be honest I thought about other truths but I didn't include any because they weren't that interesting tbh. I might revamp this aspect of the game in the future and introduce many new truths — I'd love to! In the meantime, I must think about them. The one about the origin of vampirism is great!
Hi, Mordred!
Thank you for your feedback. You're right, including an example of gameplay in the book would not be a bad idea. I will keep that in mind for future revisions.
Anyway, KJ Curry has published a bit of her Elegy gameplay on her channel. You might want to check it so you can get a taste of what the game can play like.
Firstly, thank you for your awesome feedback. You've been extremely helpful.
I'll correct the typos, add some examples of elegies (maybe all in the same section, maybe along relevant text parts) and change consume to spend — this one is so obvious, I can't believe I didn't see the confusion!
About the blood usage, I'll make all that clearer. I guess I'll expand the Hunger section instead of adding another one, but I'm not sure yet.
On having no moves (only two types of rolls): Elegy started with almost as many moves as Starforged (so more than 30). It might be partly a matter of personal taste, but I found out that having so many moves was getting on the way of the actual storytelling — I hate stopping my game to look for a rule. To me, that kind of rhythm is more important in a more atmospheric game like VtM than it is in Ironsworn.
Lastly, I actually considered merging Health and Blood in the beginning of the development. It's a very interesting concept, but I couldn't think of an elegant way to pull it off considering aspects of the meters (how fast they go down, how often they should be almost empty, how scarce their resources should be, etc.). Plus, the greater diversity of resources creates richer combinations of situations and challenges your character could face.
Again, thanks for the feedback. I'll implement it and credit you asap.
Have a nice day!
Hi! Glad to hear you're having fun with your vampire detective!
About those oracles: The columns represent the tens, and the lines represent the units. In other words, you roll 1d10 to meet a column and 1d10 to meet a line.
About the blood: You always expend 1 point of blood when you awake each sunset, appear human for a scene, use a supernatural power or heal yourself (edit: after answering this post, I updated the bit about blood and hunger on page 36 to make it clearer). Even if you don't have any Power assets, you'll end up spending blood and needing to feed.
If you have any more questions, don't hesitate to ask them!