Not Unreal but Initially a lot Quake 3 ARENA over time mixed with a little Quake Online (web browser game) :D
NeoRetroGames
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I'm well aware of that, and technically I'm not redistributing it. Look closely at the links; they're external links that redirect to the "official" fan game website. I think you don't really know what you're talking about, and if it bothered them, they surely would have told me a long time ago, especially since I posted a comment on their forum telling them I was going to do it if they didn't mind. And that's for the simple reason of introducing the game to the Itch audience, who had a good chance of enjoying it, which they did. And look even closer; you'll see that it's not the only page...
Thanks, I found an alternative with a website dedicated to the game that makes everything available in separate archives. I quickly explained how to do it; I think most players will understand. If the music isn't included in the GitHub version, it's probably due to copyright issues, so I prefer not to risk posting another version. Personally, I play it on Wii, and in that version, everything is already there.
Is it a fan game (the game itself) or simply posting a link? While the line can sometimes be blurry, what's truly prohibited is selling intellectual property that doesn't belong to you. Fan games, fan films, or even fan covers of songs might be tolerated. It all depends on the leniency of the rights holders.
Here's my first session on the game, from level 1 to 10.
Hi! Once again, I greatly appreciate your work; your level design is of a very high standard and very professional.
I ended up playing the PC version of "The Mystical Quest" because the game crashed when launching the first level on my smartphone.
By the way, for anyone who wants to play the PC version, if you want to be able to play it with a gamepad, I recommend using Steam Input (by adding it to your library) or the open-source software AntimicroX available on GitHub, which will allow you to link your keyboard inputs to your controller.
And if you want a full screen, use borderless gaming, also available on GitHub
With pleasure. Free and paid "neo retro" games with a lifespan of 4 hours is exceptional! You do a remarkable job.
The passport system is already more than enough, I go all out on the save states for the videos (saved me too much editing), but yes other difficulty modes are always welcome.
As for me, I am neither a collector or an Amiga owner, for the moment I have already made your game Dr Dangerous known to someone (one of my YouTube subscribers) who should buy the collector's version.
However, a middle ground could be possible via itch, by putting the extended rom on sale as some other developers already do. And good luck for the future, I will follow your projects closely.
This is the second game I've tried from you. And I really like the simple and effective gameplay, as well as the Kevin's Mom's House graphics.
In this video, I reach level 10 3 videos I complete the game (yes, I use save states quite a bit, even though thanks to your password system, they're far from essential, but it's just to counter the "live/video" effect, which always makes my game less enjoyable).
Level 1 to 10
Level 10 to 20Level 20 to 30End of my run and Review of the free version (in French language)
If you can't play with your controller, look here:
Custom Controller Configuration | FS-UAE Amiga Emulator
After launch the game and press the X and Y buttons at the same time, in "Input Options" select your Controller, then "CD-32 PAD MODE" and finally "JOYSTICK MODE"
Save your progress, earn XP and dollars to upgrade your gear and to move up in rank.
PvP Free for All and with PvE inspired by Call of Duty, Battlefield and Killing Floor in a visual close to Lego on Interactive Map with Day Night Cycle. Current contents: 3 Maps in 3 configurations, 3 Game Modes, 3 Class, 34 Ranks, 3 Weapons, 5 Equipments, (+15 Skins & Cosmetics in Supporters Edition).
Day Night Cycle x8 Demo :
PvE Gameplay:
Itch.io Page: Call of Pixel: Close Quarters (F2P Online FPS) by NeoRetroGames
Known bugs:
Sometimes weapons from the ammunition store disappear at the start of the game. If this happens, restart the server.
You need to jump to use the ammunition in the train wagon on the railway map.
The "Quick" option can sometimes cause you to start a game that has already ended. If this happens, restart the quick game.
In PvPvE mode, zombies use the same spawn points as players; you may spawn next to one of them.
Many thanks for the feedback.
You are right on most points, however I would like to say that the WebGL version is by far the most buggy, I even deleted it a little while ago. The game is made to be played with a controller, there is even vibration on the Windows version.
As far as the camera is concerned, I returned to something more conventional since in the first versions it was a dinamyque camera which moved away with the speed with the effect that you mentioned in terms of the delay compared to at the corner of the car. But after testing it on a smaller PC than mine, I noticed that this camera was not reliable with non-constant framerates, so I'm doing without it for the moment. Furthermore, with this dynamic camera it was more difficult for me to offer several views.
For the combat mode on the WebGL version it comes back to what I wrote above, the fact that this version is buggy.
I'm even thinking of deleting it again or leaving only the beginning tracklist so that at least people can get an idea of the game in motion.
Thank you again for your feedback.
Pour les Français :
For the dev: the game has very big potential, despite it not being controller compatible the feeling is good, and the visual is great even if it can probably be slightly too pixelated (a small option which allows you to choose between several settings would be welcome), can't wait to see what happens next.E.C.R.O. is a small game, part of a very small project which was expanded during its development, which after an intensive week now has an arcade mode and a simulation mode in addition to the online mode which was the basis of the prototype.
After a short break for technical reasons the WebGL version is back.
Please give us feedback on the handling both solo and online.
Gamepad: A (throttle), X (brake), B (handbrake), Back (reset car), Y (view), Start (menu)
Keyboard: Arrow Up / W (throttle), Arrow Down / S (brake), Space (handbrake), R (reset car), F (view), Escape (menu)
Presents
E.C.R.O. for Electronic Cars Racing Online
Take control of the equivalent of a Formula 1 in races at crazy speeds of up to over 300kmh
Overtake your opponents online in multiplayer or in arcade, combat racing and simulation for solo
Please, we need you for the future, so don't hesitate to make us suggestions, leave us your opinion and impression
and more with the Supporters version
(Your nickname will be in the credits)
❤️❤️❤️
Peace & Love
Shot on a zombified Lego version of Sad*m Hus*ein lookalike so welcome to
“Call of Pixel: Close Quarters”
A very small FPS like "Call of Duty" (from a very, very long way), in the sense that there is a progression system
This mixes with a little "Team Fortress" or even "Battlefield" at the level of the different classes
All with a system inspired by "Killing Floor" with an armory available on the map to stock up on ammunition or change weapons
Like all my games so far, CoP:CQ is free, however there is a "Supporters Edition" version which gives you access to a launcher for the game (to make updates easier)
To help me finance my various projects I am currently making a bundle offer
Thank you and don't forget, this is a very small game made 90% by one person and is not finished
Presents
E.C.R.O. for Electronic Cars Racing Online
Take control of the equivalent of a Formula 1 in races at crazy speeds of up to over 300kmh
Overtake your opponents online in multiplayer or in arcade for solo, and soon also in Simulation / Grand Prix mode
(video demonstration just below)
Please, we need you for the future, so don't hesitate to make us suggestions, leave us your opinion and impression
and more with the Supporters version
(Your nickname will be in the credits)
❤️❤️❤️
Peace & Love
First step towards simulation taken, now you can try simulation mode
Try the new Combat Racing




















