Thanks for the kind words! This was a first for me actually caring about game design and I’m glad to hear this reception!
Recent community posts
This was a hoot! I like running from row to row in a hetctic manner chucking snacks at people! My only problem is that I can’t seem to cycle through the snacks immediately after I press C, I have to wait a bit before I can.
The art is cute! There are a lot of spelling errors which can be an issue for games like this that rely on their dialogue. The Rock Paper Scissors style combat is a lot of fun, especially with the choice to shoot for more damage but with less of a chance of hitting. The only issue with this system is that the player can only have 3 hearts max, but I encountered an alien that had much more than 3 hp.
A lovely grid based puzzle! Level 7 has my head still churning. The art is done very simplistic which gives it a nice charm. I would say you wouldn’t need the heart sprite to indicate how many times you could split up, you could create different sprites for how much the player is broken down and save some space on the grid. Very polished and clever game overall!