I guess that make sense, but I guess I was really thinking about when the game is completed, and then it goes into Steam for new people, there wouldn't be any moves that would be forgotten upon leveling up. Regardless, it's cool that you're already going back to Thanna, adding additional contents for her and potentially in the older areas.
Anonymous64
Recent community posts
I have some new bugs that're around the early game, along with some suggestions that could be applied to the game in the future. I've also made a new doc for this major patch that's likely to get updated in the future. Here's the link to it if you need to see the images of where it occurred: https://docs.google.com/document/d/1cokgmSf8KhLZLc2DtxHqqJM2rUFrnDw33dQcA3_ECaE/...
1. At the beginning of the game, when returning to the village, and then talking to the blonde and pink hair orcs to get one of the fan arts, if you talk to them again after unlocking the fan art, the whole sequence plays again. Also it seems to unlock the Gigi and Lexi fan art, the one with P-Drink.
2. Because you first see Isabella near the Seal of Flesh, most players are going to interact with her when getting the chance. However, that seems to use up the trigger of interacting with Isabella for the first time, meaning that once players recruit Jill, then sees Isabella again at Chub Town, there won't be a dialog where Jill is supposed to say that they dated before.
3. During a battle, if the enemies uses an attack that would add a stage of an element state, even if a party member dodges it, they'll still get the effect, as long as they're the same state. (The enemy uses Slime Feed on the party member in the Slime-Filled state.)
4. In the Reservoir at Lady Lake, if you're at either the Lagoon dock, the Silvercloak Hills, or the Stream dock, and if you talk to Mizu and try to cancel the interaction(selecting Leave), you'll instead take a tour and then return to the Froggy Pond dock with Mizu and his boat not appearing until you leave the dock, then Mizu and his boat will reappear.
5. In the Reservoir at Lady Lake, if you talk to Mizu, and take a boat ride from the Silvercloak Hills dock to the Lagoon dock, Mizu and his boat will not appear at the Lagoon dock until you leave the dock, then Mizu and his boat will reappear.
6. When feeding Karia'rashi the donuts while she's ?????ed, her VN art will shrink down a stage for a little until she reverted back to being big.
7. In the Seal of Wind, and in one of the rooms where you use the lever to make a floating crystal move to blow out one of the flame before the crystal moves back, if you repeatedly use the level, the crystal will move out of the it's own range, and won't ever return to it's original position, unless you leave and re-enter the room.
8. After leaving the Seal of Wind, making Sporella leave the party, and then re-enter the Seal of Wind, you can Bounce over Sporella, continuing into the Seal of Wind without her. The cutscenes with Sporella still plays out however, at least when you're about to start the boss fight against Sporella.
Here're now some suggestions for the game:
1. When talking to Thanna at Chub Town, the option to learn missing skills feels like it won't do anything at all. I suggest either remove it, or change it to unlock extra moves/passives that isn't normally unlocked by leveling up. For example, Brookes can only learn fire and earth magics attacks, however, if you talk to Thanna to learn some extra moves for a price, Brookes could also learn water, inflation, or slime magics attacks.
2. When fighting Karia'rashi, I've noticed that her battle portrait is actually her VN art. Some of the other bosses' that has VN art, their battle portrait is just their battle sprite shrunken down. While I can see this applied after the main game is completed, I would hope some of the newer bosses can get it applied as well.
That's all for now. I'm really looking forward to see how the story ends.
Bugs for patch 3:
1. Once Brookes level up to 50 and learns Earthen Quake, the description says that it'll hit all enemies, but it instead only hits one enemy.
2. Not a bug, but I have an idea that refers to one of the previous bugs that was fixed. If you defeat Octavia way too quickly as if she doesn't bloat up during the fight, when talking to her, maybe add an option to give Octavia a mega potato so she can fatten up even after the fight.
3. When interacting with the food in the Guard House before entering Pittown, the food changes.
4. At Komeko's Parlor, when trying to have Brookes inflate herself, somehow Luci takes the inflation instead, even if she isn't recruited. I also wish we get to see the other party members’ inflation cutscenes at Komeko's Parlor(Jill, Gally, Polly(through convincing), and Nessie), even if they don't have fan art.
5. One of the cursed masks, the Air Head Mask, it's supposed to randomly add an inflated stage to the wearer from time to time, but after waiting, moving around, and stalling in battle, not once has the mask triggered.
6. When equipping the Empty Eye Mask on anyone except for Jill, the entire screen goes blank. I assume that should only happen if Brookes wears it, but I don't think it's supposed to happen if anyone else equips it.
7. In the last area before entering Pittown, the area with a lot of slimefalls, you can jump/Bounce out of the area.
That's all I've encountered so far. After finishing up, I wanted to check out the Jill Boss fight, and after the fight, I felt powerless seeing Jill get devoured with no option to refuse devouring her. I hope there's a good ending for Jill and Isabella in the non-vore route.
I found not much bugs, but it means it's starting to get more polished. I've also decided to repost the link to the doc for not only the bugs I'm putting, but also so you won't have to scroll down further. https://docs.google.com/document/d/1XDpdkm02Di0ou356NZrcutC7Mas-LAdJMctuFP2RX-A/...
1. At the checkpoint, most of the slime tiles behind the gate is walkable without being slime-filled.
2. In one of the buildings that has the three slime guards in Pittown, you can't walk through the beds, and you have to Bounce across the beds to get the chest.
3. In Pittown and the last area before entering Pittown, you can jump/Bounce out of the area.
I'm also curious about Komeko's Parlor in Pittown. When you talk to Komeko, talking about multiple methods to inflate, nothing happens. Will Komeko's Parlor have something or some events developed later?
One last thing, I don't remember when, but when I was fighting a boss, going in with high attack and low defense to try and defeat the boss quickly, there were moments where I needed to use the potatoes to revive the team, and then when I revived Isabella multiple times, not only that her battle portrait doesn't match her immobile VN art, but it also seemed new... I'm scared in a good way that we're close to seeing Isabella's true form. I know that I can access the image to see it, and I'm trying to avoid seeing it to get an actual reveal once it's implemented in her lair, but my curiosity is strong, and I feel like I get flashed seeing her VN art, making me look away until it's gone. I hope her lair gets implemented asap.
Yes, and also I was doing one of the route were you don't trust Jill (and Issy) and she leaves the party, not knowing if she'll return. So when I encountered that dialog, I thought that was if you decide to give Jill a second chance, and have her returned to the party. Just incase, the doc is updated with the images.
I found some more bugs while playing through a route without Jill nor Isabella, but for the first two bugs, it might be due to the save files.
10. In the Candy Factory, and in the area where you would feed the dev girl the mega potatoes, if you jump or bounce you way to her, the dialog option for telling her it's her birthday is there. However, if you decide to move back around the area you entered, but not leaving while also not jumping or bouncing, then move normally back to the dev girl and talk to her again, the dialog option for telling her it's her birthday will disappear.
11. If you feed the dev girl the mega potatoes again, and then you tell her it's her birthday, her VN art goes from immobile, back to the somewhat fatten stage for the dialog. And then after getting the shake, if you talk to her again, her VN art goes back to immobile.
12. In Heatton, if you enter in any of the residents houses or the armory, you can jump or bounce out of the area and even jump into the other buildings.
13.If you don't have Jill in the party when starting the slime layer, somehow a dialog for Jill suggesting to put her in the active team still pops up.
Also, playing through the slime lair feels quiet if you don't have Jill or Isabella, especially upon entering their house as there's no dialog, meaning some players won't even know it's their house.
14. When I got the spectacles from the dev girl fight, I first thought it was for equipping it on the head, then when I tried to equip it for one of the members, I couldn't find it and almost assumed it was bugged. However, when I was checking the inventory to be sure I have it, turns out it's an accessory and not for the head. I don't know if this is intended to be an accessory unless it was meant to be for the head.
15. When Nessie enters the second stage of either waterlogged or slime filled, her VN art shifts up a little bit, and then when going back to normal, her VN shifts back down.
That's all I've encounter so far, but I'm wondering something out of curiosity. Will we see more of At'lass in the future? Mainly because I've realized that we only see her at the beginning of the game and a little bit at Floater's Woods. Wishful thinking that she'll actually be the last recruitable party member...
I got the feeling that once the game is released to Steam, this could be the next Tribal Hunter. Anyways, I found some more bugs.
1. At the checkpoint, if you interact with the gate while the slime guard is in the area, the dialog where the guard taunts you still plays.
2. In an area with one of the three destroyable pillars has a chest behind it, if you open the red chest, it'll open up the wrong way.
3. If you defeat Octavia way too quickly as if she doesn't bloat up, her overworld sprite disappears after the fight.
4. Inside Jill's and Isabella's house, you can get on half of the bed.
5. The move "Snowballs" given from the Off-Hand equipment "Winter Gloves" says that it'll deal untyped damage, but it'll instead deal "Ice" type damage. Doesn't seem like it does any additional nor reduced damage to other elements, but it might give players some confusion as to why it does "Ice" type damage when it is supposed to deal untyped damage.
There's more in the doc, but they're more for the potential art fixes. I really enjoyed this patch so much, that I really want say what I wanted to say that's likely to spoil the game a little. Which is why I've also included my thoughts at the end of the doc, with of course a spoiler warning for anyone that haven checked the build.
I have found another bug (9): If you're on the non-vore route with Isabella, after getting a pardon from the slime guard, if you use the lever past the guard, not only that the gate closes, but the guard also moves back to the gate behind it. Also I think that if you still decide to go the other way even if you're allowed to enter, Isabella should have a dialog for wondering why going the other way.
And once again, the image/gif for that bug is in the same doc from the link.
We're so close to the end, I can almost taste it. Before reading the bug list, I'm putting a link to another doc for this build, mainly for the images. I'll still be putting the bugs in the comments, but will no longer come with the image links, they'll be in the doc instead. If I encounter any more bugs, or if there's a new patch for the version, the doc will update as well.
https://docs.google.com/document/d/1XDpdkm02Di0ou356NZrcutC7Mas-LAdJMctuFP2RX-A/...
1. If Minerva was ????? before she giving her digestive tea, she'll still have dialog even after giving her the digestive tea.
2. If Minerva is immobile, she won't look at you when interacting with her at different points.
3. If you talk to Minerva at the left or right side while she's normal, and if you give her the ????? brew, her overworld sprite will disappear upon changing forms.
4. While I do like the new sprites for both the fairies and the goblins, while the fairies are inflated, some parts of their skin look a little bit melty, but for the slime type fairy is fine.
5. A panel might be required to be in a fat state doesn't seem to work. I've tried using all the states, while also using their moves on it.
6. In the area where you fight Octavia, you walk on the slime without sinking, even if you aren't slime-filled state.
7. Before fighting Octavia, when she tries to talk to you, her overworld sprite doesn't come out.
8. The lever after defeating Octavia doesn't unlock the gate.
Out of boredom, I decided to give some of the elemental fairies their missing fat state sprites, by recoloring the fat-type fairy's fat state, while also fixing some slight errors on them. They're my favorite enemies as I like their design. Feel free to make any changes if needed if you'll put it in the game. https://ibb.co/DP23B449
I have reposted the bugs and things to look at list for this major version, but now it's in a doc format to keep the comment section short while also making the list look nicer. I'm pretty much done with everything, and found as much stuff as I can. I'm currently playing a non-vore route with Isabella, and I might do the other route that involves not having Jill on the team after, but I'm highly unlikely might find more kind of bugs and such. But if there are, then this doc will update to include any additional bugs and such.
https://docs.google.com/document/d/1ru06W7kBDcTWvogACneNl9gzuyH06nxEB_a8IWd5eog/...
I think there's a bug for unlocking one of the fan art. While replaying, and after finishing the three seal quests, at the point that Jill's starting to like like Brookes, I still can't unlock the fan art. I even keep using the inns to be sure, but still no special event between them. By the way, I think you should apply hints for unlocking specific fan arts if possible.
No problem! Unfortunately there's another, in the Berry Labs. https://ibb.co/fd6vdcxb
There's a bee that's past the temple in the Central Ruins. https://ibb.co/ymVv3nPC
I'm once again replaying the whole game again to find some bugs that're in the older areas, as well as some things that should consider to be added, changed, or fixed. All I want is the game to not look broken, especially once it makes a steam release in the future.
Intro/The Caverns/Chub Town:
1. After you go through this tunnel that takes you past At'lass and the cupcake, you should add an different events, one where if you approach the cupcake, it'll notice you, and then chases you, forcing into a fight. After the fight, At'lass will then walk you, and then thanks you for taking care of the cupcake for her. I also think that At'lass should get an art update in the future. https://postimg.cc/F1f8ZPdJ
2. I tend to jump/bounce a lot in the game to move faster, sometimes it may break it. So I think in these two areas there should be an invisible wall for temping to jump/bounce over the trigger. https://postimg.cc/RJQcd5c7
3. I think there's a bug where when talking to Isabella with Jill for the first time, Jill is suppose to say that they dated before, however, when talking to Isabella for the first time at the entrance of the Seal of Flesh without Jill, because that's when you first see Isabella, then talking to her again, but with Jill at Chub Town, Jill won't bring up the past dating.
The Candy Factory:
1. When Gally joins your party after starting the Candy Factory quest, or when readding her back to the team after leaving the Candy Factory, for some reason, the fourth party member removes themself from the team for some reason. https://postimg.cc/mcyxPxR3
2. When the boss Gally said to have the bots to "catch the intruders", I don't know if there was meant to be a fight after the boss Gally's lines, or if that's just for the random fights in the area. https://postimg.cc/NL9cxzxH Anyways, while it's not in the gif, if you spam the jump button as soon you enter that area, you can skip the dialog trigger. You can also do it while inflated and bounce instead, but it's harder.
3. In this room, you can jump over the fence, practically taking a huge shortcut to press the blue button. https://postimg.cc/bd79GZJp
4. When talking to the Dev Girl from the side, she'll disappear, at least after giving her the 16 mega potatoes. https://postimg.cc/N26DGtRy
5. When talking to this Gally before starting the mini-game, it's difficult to tell which Gally is talking. https://postimg.cc/m1PcVygQ
6. I don't know how to get these two crates. https://postimg.cc/w39YJjGK
7. After defeating the boss Gally, and if she's berried, right after the fight's finished when you're given the choice, if you select leave, and then talk to her to give better demands, if you decide to talk to her again after Gally #003 is officially a party member, it'll give the same options, with the same events. https://postimg.cc/4npn4yHF
8. When entering the room where you come from the conveyor belt, (and Jill enjoyed it multiple times), there's a dialog that said that it's locked, even though you still ended up entering. https://postimg.cc/3yHKd50M
Floater's Woods:
1. After talking to Gigi for the first time, the VN art remains while she walks out of the area. https://postimg.cc/ZWqr8Q0R
2. I don't know about this, but you can just walk around the downed Gigi, ignoring her. https://postimg.cc/62V0jvK7
3. All except the inflated type gets an image for their strengths and weaknesses. https://postimg.cc/cgW7nLn9
4. I think the inflated Gigi boss fight should be nerfed a bit, because even with preparation for it, sometimes I get one shot.
5. More invisible walls for jump/bounce needed in the dungeon where you save Gigi. https://postimg.cc/hX7VZdbD
6. When talking to this lady that heals you while in her stomach, you should think about changing the heal sound effect because I think that once it get to be on steam, and because the sound effect is from Pokémon, the game might be taken down from steam. https://postimg.cc/G4YQX3yH
7. After winning the drinking contest and learning the move Massive Belch, it seems that only Brookes learned the move and not Jill at least.
8. I think this Isabella sprite should be changed, because the dialog says that she's down when instead she looks like something that I can't think of. https://postimg.cc/njVGVvwL
9. After transforming into a balloon, and then leaving the area, making you back to normal, and then returning to the area, after triggering the event that returns you into a balloon, there's no dialog telling you that you've somehow returned back to being a balloon. https://postimg.cc/pp5YdVk5
10. After finishing the "Snacks for the Princess" quest whether Brookes or Sporella eat the snacks, it doesn't remove itself from the inventory. https://postimg.cc/K1rY7y18 Also what does finishing the quest do whether or not you give Sporella the snacks?
(new)11. If you used the wrong ingredients/incantations, and make Lyisa transform into a balloon while not exploding, Brookes will still say that she exploded. https://postimg.cc/87h34z7K I also think Lyisa could get some VN arts, especially since she can be in the Christmas Special. And I think she's cute.
The Reservoir:
1. While talking to Polly for the first time, it's probably best to just have her imitate Queen Coraline instead of showing her because that would spoil anyone who hasn't played or seen the game before.
2. I can't seem to enter this sunken ship. https://postimg.cc/7GXzJMDX
3. There's a bee outside of the area where you fight Nessie. https://postimg.cc/WtbgLK6r
4. After acquiring the Bottomless Drink, and after having a party where Nessie invites herself, one of the NPCs changes sprites when talking at different sides. https://postimg.cc/GH4D9yf2
5. You can walk through this thing in the area where you fight the Big Silly Slime. https://postimg.cc/XB66Kc2D
6. When interacting with this barrel, it also included the dialog "Just like you!", which suppose to be if you're waterlogged only, similar to the beach ball if you're inflated only. However, for the barrel, it'll always include the extra dialog, even if you aren't waterlogged. https://postimg.cc/QBv2sJZY
Slime Tunnels:
- The only thing I found was one of the debug thing before entering the Slime Tunnels. https://postimg.cc/BLQsMr12
The Depths:
1. When having a feast made from the little slime, Gigi and Lexi (and maybe Nessie) don't have any dialog, and it seems there's extra dialog only if Gally's in the party.
2. After Nessie slims herself down, her overworld sprite doesn't change and remains big. https://ibb.co/WWPc2yH0
(NEW)Christmas:
- After the Christmas party and if Jill's no longer in the team, she still appears in the dialog, even though she wasn't in the party. https://postimg.cc/ZBgVZG9d Also if you chose to only have Isabella in the team, then I think Polly should be in the Christmas party too, because in the Gingerbread house, Gigi and Lexi still joins the party while Gally, Polly, and Jill aren't in the party, unless they aren't meant to be in the party
VN art:
1. The visual for Brookes's waterlogged and slime filled state feels off, because while in the first or second stage for either state, if she's not sweating, there seems to be a line on her belly. https://ibb.co/FbN5h8rJ
2. I think one of the ????? queen's expression for her VN art either goes invisible or doesn't update. https://postimg.cc/8s2kqCvX
(new)3. When Jill's in her second stage of slime filled, her portrait doesn't match her VN art. https://postimg.cc/w7zDJxd5
Equipment and Moves:
1. Some of the weapons are suppose to deal a curtain type when I assume you do a normal attack, but they still remain dealing "Physical" type damage. The weapons include the Flamenose that does "Heat" type damage, Mushroomblade that does "Inflation" type damage, Boulderfist Dagger that does "Earth" type damage, Sea Shanker and Plankton's Pistol that does "Water" type damage, and Candy Pistol and Candy Shotgun that does "Fat" type damage.
2. The move "Gaseous Breath" given from the Dragon's Crown doesn't deal "Inflation" type damage, but instead deals "Wind" type damage. https://postimg.cc/m1yJYx11
3. Luci's move "Sonic Clap" and Lexi's move "Dampening Song" both say and deal untype damage, while Gally's move "Downgrade" say it deals untype damage, it instead deals "Physical" type damage. https://postimg.cc/vcXCDsd7
(new)4. If any party member equips the Self-Inflating Floaties, an accessory that allows them to use the inflation moves even when not inflated, and if they use "Deflate" while in any state except for the inflated state, it'll instead increase the stage by one. For example, Polly's currently in the second fat stage, and she has the Self-Inflating Floaties. After using "Deflate", she ends up becoming immobile. https://postimg.cc/H8X4mV1T
I'm almost done replaying the game, and this might be the last update of bugs or things to look at for this major update. It possible that I might repost this either in the 0.7.6. devlog or in the next bug patch if there will be one, while hopefully making it neater and/or small. Regardless, I'm happy that this game is continuing to grow, and I hope there way to keep the game growing even when the story ends.
Sounds good, also there's one last thing I forgot to mention, the blueberry is very easily disposable before using it on the boss, because if you were to go to the inventory, and then select the blueberry outside the battles, they'll be used up immediately with no effect. https://postimg.cc/SJgQSDvQ
The same goes to the Fattening Eggs and the Fire Seeds, both meant to be used in battle. https://postimg.cc/K3ZFFM7L
(And also the poison egg is effected as well.)
Checked out the Christmas stuffs, seems mostly the same, but because Isabella can be a party member, even though you must leave the other party members, is it possible to get a present for her (even though she's the "naughtiest"), or is that not in the game? Also, there a bee near the entrance of the holiday special. https://postimg.cc/tZWRgHMv
I think this red slime is bugged, because when I first talked to all the slimes here, and then later after completing all the conditions, all but the red slime said something different. https://postimg.cc/ykVc3Vzj
When interacting with this food depending on where you interact in one of the buildings in Heatton, it may it either disappear or change into something else. https://postimg.cc/xqQbB08R
The same goes to these food too in the Lava Temple. https://postimg.cc/bZnyztFM
I think the only bug I've encountered is, during the boss fight the Brewery boss, if any of the party members changes state, their VN art will remain covering the screen until the boss fight's finished. https://postimg.cc/sQK8MFLd
There's also some debug text on one of the options in the Forge Arena, and at the same time, doesn't do anything. https://postimg.cc/1fbdnrv4
Another thing is in the credits at the main menu, the font size in the guest tap is growing bigger the more guests are added. Also could you change my username in there into my username here in itch io?
After finishing the Forge area, I just can't believe we're so close the end of the story! I feel there only just one more major update excluding this update, and then... I just don't know what happens next.
Thanks for the tip, I found it!
I forgot to point out that you can jump/bounce over the conveyer belts that're pushing you back, making it easier to navigate. And I don't know if that's the attended way for one of the switches that's blocked by the conveyer belts pushing you back. https://ibb.co/ZpZKVVVM
When near the Fire temple, there's still an empty tile here. https://ibb.co/1yC88Yv
There're some gates that you can bounce over. https://postimg.cc/5HmFrR7c https://postimg.cc/c6C8DTQd
When leaving Heatton, you'll get to the area with the sign telling you where is Heatton and the arena, but then when if leave that area, you'll instead go to the area before Heatton. https://ibb.co/zTJB9bxd
I can't access to the arena because there seems to be no trigger to go to the arena. https://postimg.cc/14V3ndGm
(Update: The same is for when trying to leave the area where the Forge Arena is, excluding leaving via the Transryte Crystal. I'm only able to access the arena by using the debug settings.)
Because of the lack of cutscenes in the brewery, I wasn't sure if I was done there. So I check the bee if I was missing anything, and the only missing thing even though it was optional is the Berry Extract. Any tips on where it may be?
I love that there's more dialog with the ????? queen, most likely because I have been berrying the bosses.
Also be sure to remove the Dev Girl and a random bee around the beginning of the Forge before releasing the update. https://ibb.co/6RBJcZnK
Because the build is still a heavy WiP, I'll only going to cover bugs up to the end of the Maze:
When unlocking Earth Stomp III for Brookes, the description doesn't mention about dropping all of the enemies' agility.
When near the Fire temple, there's an empty tile here. https://ibb.co/5WqFjHt0
After defeating the boss minotaur, there's no dialog after the fight nor helping her up.
When leaving the maze, the NPC will say that you made it out of the maze, and then disappear.
I think there's a old bug where when talking to Isabella with Jill for the first time, Jill is suppose to say that they dated before, however, when talking to Isabella for the first time at the entrance of the Seal of Flesh without Jill, because that's when you first see Isabella, then talking to her again, but with Jill at Chub Town, Jill won't bring up the past dating.
New Build hype! As if now, I've only checked Brooke's updated renders, and there's some ups and downs.
I like the new eyes as it looks much better, and I don't know if some people like it or not, but her face when immobile looks better in my opinion as she doesn't looks like she zoning out anymore. But I was hoping that her second fat stage looked more fatter than her first stage while still not as fat than her immobile (similar to Gally), but it still remains the same as it's still only her belly coming out. When she's inflated, I really like her updated puffy face and her updated second/third inflated stage. However, I did kind of miss the old second inflated stage as I think it actually could've been the second stage and the new inflated stage would be the third/final stage (even though old art looks like it has her belly button out and the new one doesn't).
Regardless, I'm glad that Brooke got updated renders and I hope that Jill gets the same treatment in the future too!
There's some bugs on some equipments.
When you're using the Mushroomblade, it said that it'll do inflation-type damage, which I assume that's when using the basic attack. But when trying this on the water-type enemies that're weak to inflation-type attacks, it said "RESIST!", meaning it's still doing physical-type damage. The same goes to the Boulderfist Dagger, which it suppose to deal earth-type damage.
When using the move "Gaseous Breath", given by the Dragon's Crown equipment, it said that it'll do inflation-type damage, but when using it on both enemies that're weak or resistant to it, I don't see "WEAKNESS!" nor "RESIST!", meaning it's dealing untype damage.
Early Bugs!
1. In the Lagoon, you can walk on these tiles. https://ibb.co/BVjy8tQ1
2. In the Inn near by a Gally in the Depths Central, you can bounce out of the map. https://postimg.cc/rRtFX4v5
3. There's invisible walls near the NPC that's blocking the chest. https://ibb.co/pvwsvFhG
4. There's the debug bee in the area of the last The Depths boss. https://postimg.cc/JDF42xd1
5? In the area where your team can have a feast, it seems that Gigi and Lexi (and Nessie?) don't have any dialog during the feast. https://postimg.cc/dhR3V8DB
It's cool that Nessie can be a party member sooner, but because it's on the vore route, it's a shame that Polly can't be save. I can probably imagine some dialogs between Polly and Nessie during the route, like Nessie teaching Polly how to devour like a Shark, and I can also imagine Polly betraying and devouring Queen Coraline.
When looking at the EXP changes, I remembered that Gigi levels up faster than anyone else. Is it considered a passive for her? Because when I checked her passives, she doesn't have any.
Will we see Arana more in the future? She's very pretty, especially when she gained weight. And I kinda hope to see her inflated.
Sounds good, but I do have a question relating to relationship levels.
I'm unsure if it's implemented, but after defeating Arana, and then when deciding what to do with her, some party members want her to be spared, while others wants her dead. When I spare Arana, does that increase relationship levels to those that want her spared, while also decreasing the relationship levels for those that wanted her dead?
This door does use the spider key, but the text says that different key is used instead. https://ibb.co/v61SFGJS
When Polly is at stage one or two of slime filled, her portrait disappears. https://postimg.cc/t7nxGyn7
This chest gives all items that has infinite uses for all states. Is it for debug purposes and will it get removed for the full update release? https://ibb.co/cXkLFn6R
This Nessie near Arana's Lair still remains there. https://postimg.cc/jLznCXXb
When talking to Yelena, the NPC with two beds and three other NPCs, I think it would be cool if there was more unique dialogs for having only curtain party members in the team after choosing the two beds dialog, like if you were to only have Gigi and Lexi, or if you only have Polly for example. I'm just thinking about it because there's only one with just Isabella, and I tried it with other party members by themself (except for Gigi and Lexi as I see them as a pair), but it's the same dialog as if you have a full party.
Also I think it'll be cool if as you get closer to the Seal of Slime, there would be more "Devour" actions as you talk to the NPC to get the experience to feel how harder it gets to resist devouring the NPCs. Also am I suppose to have the map to the Seal of Slime, because when I was talking to Misty, the NPC you meet when starting the Depths, and when asking where's the Seal of Slime, when she said "...look at the map I gave you...", I checked my items to look for the map, but I don't see the map for the Seal of Slime.
I can't wait for the next update! It'll be nice seeing Nessie again, and being able to see her expanded then just her belly. That's one step closer to have her as a party member.
After fighting the spider lady's and then sparing her, when trying to give her the donut while she isn't fat, still nothing happens. (She hasn't eaten any donuts when I tried this.) https://postimg.cc/zL1jYYGj
When deciding to fighting the slime gang while having Isabella, the background looked like this: https://ibb.co/5P4T3CZ What's funny was when I first encountered that bug, I had both Brookes and Isabella inflated, so was fighting with a background of two big beautiful inflated women. Also when they get slime-filled, their VN art covered both the party members and enemies. I think that's only when fighting the slime gang.
That Zora character seems nice. *wink* I kinda wish I can see what would her VN art looks like...