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(6 edits)

I'm once again replaying the whole game again to find some bugs that're in the older areas, as well as some things that should consider to be added, changed, or fixed. All I want is the game to not look broken, especially once it makes a steam release in the future.

Intro/The Caverns/Chub Town:

1. After you go through this tunnel that takes you past At'lass and the cupcake, you should add an different events, one where if you approach the cupcake, it'll notice you, and then chases you, forcing into a fight. After the fight, At'lass will then walk you, and then thanks you for taking care of the cupcake for her. I also think that At'lass should get an art update in the future. https://postimg.cc/F1f8ZPdJ

2. I tend to jump/bounce a lot in the game to move faster, sometimes it may break it. So I think in these two areas there should be an invisible wall for temping to jump/bounce over the trigger. https://postimg.cc/RJQcd5c7

3. I think there's a bug where when talking to Isabella with Jill for the first time, Jill is suppose to say that they dated before, however, when talking to Isabella for the first time at the entrance of the Seal of Flesh without Jill, because that's when you first see Isabella, then talking to her again, but with Jill at Chub Town, Jill won't bring up the past dating. 

The Candy Factory:

1. When Gally joins your party after starting the Candy Factory quest, or when readding her back to the team after leaving the Candy Factory, for some reason, the fourth party member removes themself from the team for some reason. https://postimg.cc/mcyxPxR3

2. When the boss Gally said to have the bots to "catch the intruders", I don't know if there was meant to be a fight after the boss Gally's lines, or if that's just for the random fights in the area.  https://postimg.cc/NL9cxzxH  Anyways, while it's not in the gif, if you spam the jump button as soon you enter that area, you can skip the dialog trigger. You can also do it while inflated and bounce instead, but it's harder.

3. In this room, you can jump over the fence, practically taking a huge shortcut to press the blue button. https://postimg.cc/bd79GZJp

4. When talking to the Dev Girl from the side, she'll disappear, at least after giving her the 16 mega potatoes. https://postimg.cc/N26DGtRy

5. When talking to this Gally before starting the mini-game, it's difficult to tell which Gally is talking. https://postimg.cc/m1PcVygQ

6. I don't know how to get these two crates. https://postimg.cc/w39YJjGK

7. After defeating the boss Gally, and if she's berried, right after the fight's finished when you're given the choice, if you select leave, and then talk to her to give better demands, if you decide to talk to her again after Gally #003 is officially a party member, it'll give the same options, with the same events. https://postimg.cc/4npn4yHF

8. When entering the room where you come from the conveyor belt, (and Jill enjoyed it multiple times), there's a dialog that said that it's locked, even though you still ended up entering. https://postimg.cc/3yHKd50M

Floater's Woods:

1. After talking to Gigi for the first time, the VN art remains while she walks out of the area. https://postimg.cc/ZWqr8Q0R

2. I don't know about this, but you can just walk around the downed Gigi, ignoring her. https://postimg.cc/62V0jvK7

3. All except the inflated type gets an image for their strengths and weaknesses. https://postimg.cc/cgW7nLn9

4. I think the inflated Gigi boss fight should be nerfed a bit, because even with preparation for it, sometimes I get one shot. 

5. More invisible walls for jump/bounce needed in the dungeon where you save Gigi. https://postimg.cc/hX7VZdbD

6. When talking to this lady that heals you while in her stomach, you should think about changing the heal sound effect because I think that once it get to be on steam, and because the sound effect is from Pokémon, the game might be taken down from steam. https://postimg.cc/G4YQX3yH

7. After winning the drinking contest and learning the move Massive Belch, it seems that only Brookes learned the move and not Jill at least.

 8. I think this Isabella sprite should be changed, because the dialog says that she's down when instead she looks like something that I can't think of. https://postimg.cc/njVGVvwL  

9. After transforming into a balloon, and then leaving the area, making you back to normal, and then returning to the area, after triggering the event that returns you into a balloon, there's no dialog telling you that you've somehow returned back to being a balloon. https://postimg.cc/pp5YdVk5

10. After finishing the "Snacks for the Princess" quest whether Brookes or Sporella eat the snacks, it doesn't remove itself from the inventory.  https://postimg.cc/K1rY7y18  Also what does finishing the quest  do whether or not you give Sporella the snacks?

(new)11. If you used the wrong ingredients/incantations, and make Lyisa transform into a balloon while not exploding, Brookes will still say that she exploded.  https://postimg.cc/87h34z7K  I also think Lyisa could get some VN arts, especially since she can be in the Christmas Special. And I think she's cute.

The Reservoir:

1. While talking to Polly for the first time, it's probably best to just have her imitate Queen Coraline instead of showing her because that would spoil anyone who hasn't played or seen the game before. 

2. I can't seem to enter this sunken ship. https://postimg.cc/7GXzJMDX

3. There's a bee outside of the area where you fight Nessie. https://postimg.cc/WtbgLK6r

4. After acquiring the Bottomless Drink, and after having a party where Nessie invites herself, one of the NPCs changes sprites when talking at different sides. https://postimg.cc/GH4D9yf2

5. You can walk through this thing in the area where you fight the Big Silly Slime. https://postimg.cc/XB66Kc2D

6. When interacting with this barrel, it also included the dialog "Just like you!", which suppose to be if you're waterlogged only, similar to the beach ball if you're inflated only. However, for the barrel, it'll always include the extra dialog, even if you aren't waterlogged. https://postimg.cc/QBv2sJZY

Slime Tunnels:

The Depths:

1. When having a feast made from the little slime, Gigi and Lexi (and maybe Nessie) don't have any dialog, and it seems there's extra dialog only if Gally's in the party.

2. After Nessie slims herself down, her overworld sprite doesn't change and remains big. https://ibb.co/WWPc2yH0

(NEW)Christmas:

  • After the Christmas party and if Jill's no longer in the team, she still appears in the dialog, even though she wasn't in the party.  https://postimg.cc/ZBgVZG9d  Also if you chose to only have Isabella in the team, then I think Polly should be in the Christmas party too, because in the Gingerbread house, Gigi and Lexi still joins the party while Gally, Polly, and Jill aren't in the party, unless they aren't meant to be in the party

VN art:

1. The visual for Brookes's waterlogged and slime filled state feels off, because while in the first or second stage for either state, if she's not sweating, there seems to be a line on her belly. https://ibb.co/FbN5h8rJ

2. I think one of the ????? queen's expression for her VN art either goes invisible or doesn't update. https://postimg.cc/8s2kqCvX

(new)3. When Jill's in her second stage of slime filled, her portrait doesn't match her VN art. https://postimg.cc/w7zDJxd5

Equipment and Moves:

1. Some of the weapons are suppose to deal a curtain type when I assume you do a normal attack, but they still remain dealing "Physical" type damage. The weapons include the Flamenose that does "Heat" type damage, Mushroomblade that does "Inflation" type damage, Boulderfist Dagger that does "Earth" type damage, Sea Shanker and Plankton's Pistol that does "Water" type damage, and Candy Pistol and Candy Shotgun that does "Fat" type damage.

2. The move "Gaseous Breath" given from the Dragon's Crown doesn't deal "Inflation" type damage, but instead deals "Wind" type damage. https://postimg.cc/m1yJYx11

3. Luci's move "Sonic Clap" and Lexi's move "Dampening Song" both say and deal untype damage, while Gally's move "Downgrade" say it deals untype damage, it instead deals "Physical" type damage. https://postimg.cc/vcXCDsd7

(new)4. If any party member equips the Self-Inflating Floaties, an accessory that allows them to use the inflation moves even when not inflated, and if they use "Deflate" while in any state except for the inflated state, it'll instead increase the stage by one. For example, Polly's currently in the second fat stage, and she has the Self-Inflating Floaties. After using "Deflate", she ends up becoming immobile. https://postimg.cc/H8X4mV1T


I'm almost done replaying the game, and this might be the last update of bugs or things to look at for this major update. It possible that I might repost this either in the 0.7.6. devlog or in the next bug patch if there will be one, while hopefully making it neater and/or small. Regardless, I'm happy that this game is continuing to grow, and I hope there way to keep the game growing even when the story ends.

(+1)

Thanks for the feedback! I do plan on going back to old zones and sprucing them up.  At'lass is definately on the list for new VN art. She looks way to close to her World of Warcraft counterpart XD