Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Ace

51
Posts
7
Followers
1
Following
A member registered Oct 16, 2021 · View creator page →

Creator of

Recent community posts

Better than Sonic Frontiers

CatJam Purrfect

Oh yeah, this game got juice.

The pixel art, animations, sound design, and combat mechanics are all great! I felt that it was a little tough at first until I got used to the combat and buying a lot of health lol. Would love to see more of Forsaken coots :)

I screamed out loud the first time Coots came sprinting at me. 10/10 would get a heart attack again

(1 edit)

I loved the art work on your game and had a fun time beating the boss! Would love to play it again with a little more polish.

Breaking Coots' jank AI is a valid way to beat the game, so good job and thank you for playing! Also PLEASE send me the recording of your run.

This game made me rage but Fwoggy Hat Coots was worth it

This is adorable! I love having a mini desktop coots

This is so cozy and cute. I enjoyed just vibing as coots figuring out all the endings :)

0:50.76 world record B)

Coots left me for love :(

I love the luddy animation

11:83 world record B)

NO JOHNS!

This game is really fun! The announcer voice is hilarious and the combat feels really fluid. Special attack is a little OP though XD

(1 edit)

This game is really interesting and the gameplay mechanics themselves are good; hitting the marble around with different combos was fun. Unfortunately, hitbox issues and general jankiness (especially around slopes, I tried for 10 minutes to climb the long slope but just kept sliding back down) give much to be desired. Although if those small issues were fixed this could be a really fun game!

Also I couldn't figure out how to beat the first level until I read the combo list and realized there was an uppercut, maybe having the list show up when you start the game could help out in that regard as well.

I played this longer than I probably should have... I really liked the timing mechanic during combat, it made it a lot more fluid and interesting and makes some crazy combos possible. The weapons are all varied and mostly balanced (spear OP) which makes trying different builds fun too (increasing replayability value). Overall great work on the game!

(1 edit)

Really interesting chess bullet hell! I kind of suck at it but it was still enjoyable to play. One improvement to add  that I think could be fun would be giving different movement options depending on which piece you're currently playing as.

Try not to think about Coots when you're falling asleep tonight... 😈

That would truly be amazing. Thanks for playing :)

Amazing game! I really loved that the yard crew played as their Melee mains. The controls felt really tight and the animations were smooth. Slime/Aiden fight could have been a little harder but Nick spamming shine against me more than made up for it.

Ah I see, that's how I figured it worked but maybe it could have been a little more clear in-game (like showing the regular mash number then a +XXX bonus for correct matchup). Either way thanks for making this :)

Interesting game although I couldn't figure out how to beat the 3rd level :P

Fun minigames and the difficulty progression felt fair! Also I did 67 pushups for anyone that can beat me B)

I saved coots!

I liked the twist of a classic game of RPS + a button mashing minigame. Although I'm not too sure if the RPS matchup actually mattered, it seemed to me like whoever mashed the fastest won no matter what the other picked.

Very original idea! I had fun trying to plan my factory and it was surprisingly more difficult than I originally thought it would be. Although I realize the chaos is part of the game design, a pause button so I can take a look at my factory and think about it would be nice.

omg the roomba would have been an amazing addition!

Very nice looking game and it feels amazing to play. Great job on this!

I felt like a ninja, good game.

(1 edit)

One of my favourite games so far, was just plain fun! Definitely the best ending yet. The progression of Coots from small town cat to ascended being was amazing.

I Pog'd in real life when I first drove forward because Scoots got speed. This game had me smiling the entire (sadly short) time I had with it. I think adding animations to Scoots and fixing some course hitboxes could really go a long way to making this a great game!

Sorry I got ink on you Coots :(

It took me embarrassingly long to beat this game, but I still enjoyed every second of it!

(3 edits)

I love bouncing around the house as little Coots and destroying everything around me :D

Extremely polished game. Art, sfx/music, animations, controls, and level design are all amazing and I really enjoyed playing this! My only complaint is the last level felt a bit long/repetitive, so if given the time adding another small obstacle/goal could make it more fun.

Incredible game. The minigames, comedy, artstyle, sound design, and main gameplay mechanic of using voice are all amazing ,and the fact this was made in 10 days is super impressive!

Public transit in Cootsville has better service than in real life 10/10

Became a speedy lightning cat god but still got pwned by my owner Lud :(.

Fun little Vampire Survivors-like game, music/sfx/voice acting were cute and the upgrades make replayability decent as well!

Definitely the cutest game I've played so far! The visuals are top notch. The platforming and grappling mechanics are fun and the level design is good too. There's a weird bug where the camera jerks sideways when turning that ruins some runs but otherwise very fun game!

Playing as a big tiddy goth gf catgirl has been one of my deepest darkest desires for as long as I can remember, and now I can finally realize it; thank you comfie and aplove!  

On a serious note, the art and sound effects are amazing. The level design is superb. The gameplay mechanics are really good but can be improved with some of the feedback @footnotesforthefuture gave.

Game was a bit hard so it took me longer than 10 minutes to beat, but overall a fun submission!

The platforming controls feel good and I like the variety of the minigames in between levels! I couldn't figure out how to climb the rock wall and got stuck there though. Also, the oven burners in level 2 were extremely frustrating until I realized I could stand still on them. Overall a pretty fun submission :)