This was my favourite game! The core mechanic was so unique and worked so well. It was really cool to see everyone's work in the gallery and we were amazed you got that functionality to work! The writing and characters really invested the player in the world and gameplay. What an amazing game all round!
MasterKing247
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Trickken was Master King's favourite game last year so we were really excited for your new game! We were amazed by what you produced in a month. The world was so big and detailed but without being overwhelming.
The core mechanic was really interesting - id like to see how that would play out in multiplayer, it would definitely stop people camping! And the glitch stuff was so cool , both mechanically with the file deletion and the visual effects. Great job!
I think it's obvious that the best games are made by families ;)
What an impressive package! As you know we also had the idea of a mini game bundle and the ability to buy things from a shop so it was so interesting to look at the different ways we did it. - With yours we loved the QR code idea - wish we had thought of that! - and the way it was presented as a collection was really clever interpretation of the theme as well as being just beautiful to look at.
My favourite game was Honk, it's a classic game format you don't see revisited very often and it was particularly beautiful with great music.
If this is what you can do in 10 days I'd love to see what you can do in a month! We were working late nights for weeks on ours lol
We really loved your sweetie game for sweeties last year so we were looking forward to this one! What a wonderful game. It would have been enough to collect the stamps around the town - I think the use of hide and seek elements in particular really works well in this type of game - and enjoy the beautiful sprite work - but the genre switches were really unexpected and added so much to the experience.
After this game I have been inspired to go back and play original pokemon blue on original game boy so thank you for that too!
Thanks, this is really useful feedback. We wanted to put in a save/continue system but ran out of time. However we have now patched in a simple level skip code - see description for details.
Because the Bronte skin dramatically changes the game, we didn't want it to be accessible to people who haven't finished the game already. The main secret of the game is not related to this skin so we don't mind if most players don't unlock it, its more of a fun extra.
My son has stopped playing Street Fighter 6 and only plays this instead. Apparently "you have to block on their wakeup, it's the opposite of Street Fighter." So there's some meta analysis for you.
Love all the finishing moves! Hard to pick a favourite but for pure shock value the Primeval Mask one wins for me!