Hello,
It's always a breeze to use your addon, however I sometimes have to go back to Aseprite default export spritesheet or a dedicated Export Tag script, so it would be cool to have those following feature added to AAE:
- "strip" keyword for spritesheet
- When exporting a spritesheet, I would like the option to add the "stripX" keyword in the exported filename, where `X` is the total number of frame of the spritesheet. It also need to work with Animation Tags. It is usually parsed and split directly properly by a lot of game engine when you import the file.
- If I have a drawing of 10 frames in total with 2 tags of 2 and 8 frames :
- With animation tag export : "drawing_Tag1_strip2.extension" and ""drawing_Tag2_strip5.extension"
- Without Animation Tag export : "drawing_strip10.extension"
- Spritesheet Layout
- The spritesheet is always exported as Horizontal, but sometimes I would like to export it as a Grid (in which case, the Animation Tag option would be disabled) where each line is an animation tag
- Could also add the otion to set a minimum column size in case there is no animation tag, or one of them has a lot of frame)
- The spritesheet is always exported as Horizontal, but sometimes I would like to export it as a Grid (in which case, the Animation Tag option would be disabled) where each line is an animation tag
Would that be possible ?
Thank you :D





